Experiment with glowing particles. These particles, in a sense, are similar to the particles that particle brushes create in Tiltbrush. The particles can also be stationary or moving slightly.
How to Test
Action: use either the play mode in Unity Editor or through Oculus Link in VR headset.
What to expect: the particles should be in the scene, and their lighting should not affect other models' lighting.
Enhancement Description
Experiment with glowing particles. These particles, in a sense, are similar to the particles that particle brushes create in Tiltbrush. The particles can also be stationary or moving slightly.
How to Test
Action: use either the play mode in Unity Editor or through Oculus Link in VR headset.
What to expect: the particles should be in the scene, and their lighting should not affect other models' lighting.