Library to integrate fluids into a game engine
GNU General Public License v3.0
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[BUG]: Gelly will render in wireframe mode as a result of state leakage from rendering a wireframe prop #34
Closed
Cubature1 closed 3 months ago
GPU
RTX 3050
Operating System
Win. 11
Is this specific to performance?
Issue Type
Other
Incident Description
Having an object in the world with the wireframe material causes Gelly's rendering to become broken (Generally becoming a bunch of stretched lines)
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No response