Closed Cubature1 closed 1 month ago
Hmm, this issue is particularly difficult to triage as my own investigation proved to be a dead-end as this is actually an error with FleX's laplacian smoothing kernels. A quick spike of this issue made a build of Gelly where the host buffers are all cleared, and the renderer uses the raw positions--which solved the issue. However, the raw positions are terrible for rendering, but when using the smoothed positions, the issue comes back.
I'm not really sure what else to do, but given it has minimal impact, I may kick this to the backburner unfortunately
GPU
RTX 3050
Operating System
Win 11
Is this specific to performance?
Issue Type
None
Incident Description
(Only observed on gm_construct) (May be exclusive to the unfinished drywall room) While spawning particles, random rings and orbs of liquid appear in the field of view. Best screenshot I could get^
Log
No response