gelly-gmod / gelly

Library to integrate fluids into a game engine
GNU General Public License v3.0
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[BUG]: Foam particles move too fast before settling causing flickers #44

Open SolsticeSpectrum opened 1 month ago

SolsticeSpectrum commented 1 month ago

GPU

GTX 1060

Operating System

Windows 10

Is this specific to performance?

Issue Type

Other

Incident Description

The foam particles move so fast, they cause flickers in the fluid, they are okay when they get stable after finishing pouring image

Log

No response

yogwoggf commented 1 month ago

Ultimately as it stands FleX's diffuse particles are incompatible with our sped up timestepping scheme and we can't really control this sort of flickering behavior.

Perhaps #53 can fix this issue later on, but overall it isn't necessarily high priority