Closed SolsticeSpectrum closed 2 months ago
Somehow this is now even worse
This is difficult to triage as GPU related software heavily benefits from an analytical take on optimization. It's tough to optimize for everyone's hardware--but there are planned features to remedy this issue, according to some recent timing analysis.
Still a bit of an issue, but heavily resolved since #94
GPU
GTX 1060
Operating System
Windows 10
Is this specific to performance?
Issue Type
Low FPS
Incident Description
If the fluid is stationary, it's about 30 FPS, but if it moves around, for example by pouring it out of a cylinder, my FPS drops down to 3 if I'm very close to it before it settles back on 30. Since it mostly happens when I'm close it, it's most likely caused by the pixel shader.
Log
No response