gemidyne / microtf2

A custom gamemode for Team Fortress 2 - Players compete against each other to get the most points by playing a series of rapid fire microgames in order to win the round!
https://www.gemidyne.com/projects/microtf2
GNU General Public License v2.0
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Shoving battle Minigame #108

Closed UrUgli closed 7 months ago

UrUgli commented 5 years ago

You are all scouts equipped with the shortstop, you are in a small area (small enough so you don't need to shove 900 times to win).

Two outcomes once again for this :

(Minigame suggestion) A - You are in a small circle (kinda like the pyro airblast one) and upon falling you die

Example : ezgif com-video-to-gif (5)

(Boss suggestion) B - You are in a ring (like the heavy boxing one), everyone that falls out the ring is considered eliminated. Last one to stay in the ring wins.

Example : ezgif com-video-to-gif (4)

safalin1 commented 5 years ago

This kind of sounds similar to the falling floor boss we already have - except the weapon that does the pushing makes more sense with the shortstop..

When did the shortstop get this ability and animations?

UrUgli commented 5 years ago

Summer 2016

safalin1 commented 5 years ago

Cool. I need to think up of a bossgame area that would work for this.

stale[bot] commented 5 years ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

safalin1 commented 7 months ago

We have playtested an initial version of this microgame and found that it requires players to be precise in order to push a player back. We feel that this does not fit in well with the fast paced nature of the other microgames we currently have implemented.

As a result, we have decided to cut this from V6. We will close this issue for now, but may revisit it in the future