gemidyne / microtf2

A custom gamemode for Team Fortress 2 - Players compete against each other to get the most points by playing a series of rapid fire microgames in order to win the round!
https://www.gemidyne.com/projects/microtf2
GNU General Public License v2.0
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BGM Boxing boss falls short (if fight is dragged on) #117

Closed UrUgli closed 3 years ago

UrUgli commented 5 years ago

The BGM on the boxing fight is too short if the fight goes on after a certain period of time.

safalin1 commented 5 years ago

I agree, but i think this boss needs a further rethink.

UrUgli commented 5 years ago

A rethink ? In what way ?

safalin1 commented 5 years ago

I think.. players move around too fast to punch another player. I feel that some tweaks need to be done so players are able to properly melee without running past each other

UrUgli commented 5 years ago

I think the speed is fine, i like it that you are fast enough, however i feel the punches should be a bit stronger and the drain rate slower as sometimes you hit someone 60 times before they die.

stale[bot] commented 5 years ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] commented 5 years ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

safalin1 commented 3 years ago

Closing this as the original boss has been removed