A custom gamemode for Team Fortress 2 - Players compete against each other to get the most points by playing a series of rapid fire microgames in order to win the round!
[x] Add a laser at the conveyor section, should be jump height. Turns on and off at regular intervals.
[x] Spawn points in factory should face towards the exit door - setang 0.447704 -179.722595 0.000000
[x] One of the horizontal presses should instead be a vertical press
[ ] Add a laser during the horizontal/vert presses section
[x] Move first laser prior to win area to be lower down
[x] Make win area glow to be lower
[ ] Add another laser to the lasers section, going vertically up + down
[x] Close off old exit to platforms section
[x] Add variance to the access to the storage rooms - either players can go straight on, or this route may be blocked and players must go through the larger storage room to proceed
[x] The 2 smaller storage rooms should be combined into a larger, multi conveyor belt room. This room should spawn bombs repeatedly, which on touch will kill player. Need to investigate what entities to use for this. Merasmus bombs are a possibility, reskinned.
[x] danganronpa room has props with weird lighting in areas that are dark
Factory boss area feedback: