gemidyne / microtf2

A custom gamemode for Team Fortress 2 - Players compete against each other to get the most points by playing a series of rapid fire microgames in order to win the round!
https://www.gemidyne.com/projects/microtf2
GNU General Public License v2.0
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Plugin breaks killfeed/hitsounds/etc when not active #171

Closed bakugo closed 4 years ago

bakugo commented 4 years ago

When not on the warioware map, the plugin is inactive but it still catches the player_death and player_hurt events in EventHookMode_Pre mode and returns Plugin_Handled which cancels them. This breaks the killfeed and hitsounds, and probably more stuff.

safalin1 commented 4 years ago

Good catch - I didn't actually realise this was what was preventing the killfeed from displaying. I have updated the dev branch so it will display again.