A custom gamemode for Team Fortress 2 - Players compete against each other to get the most points by playing a series of rapid fire microgames in order to win the round!
When not on the warioware map, the plugin is inactive but it still catches the player_death and player_hurt events in EventHookMode_Pre mode and returns Plugin_Handled which cancels them. This breaks the killfeed and hitsounds, and probably more stuff.
Good catch - I didn't actually realise this was what was preventing the killfeed from displaying. I have updated the dev branch so it will display again.
When not on the warioware map, the plugin is inactive but it still catches the
player_death
andplayer_hurt
events inEventHookMode_Pre
mode and returnsPlugin_Handled
which cancels them. This breaks the killfeed and hitsounds, and probably more stuff.