A custom gamemode for Team Fortress 2 - Players compete against each other to get the most points by playing a series of rapid fire microgames in order to win the round!
Describe your enhancement to the gamemode
The base jumper weapon could be utilised as part of a new microgame. For example, we could have a new map area that will be a skyscraper, and players must use the Base Jumper to get over to the neighbouring building.
Extra context: Players should have low HP so fall damage can cause the player to fail
Win condition: Land safely on other building (use trigger_multiple for detection)
Describe your enhancement to the gamemode The base jumper weapon could be utilised as part of a new microgame. For example, we could have a new map area that will be a skyscraper, and players must use the Base Jumper to get over to the neighbouring building.
Extra context: Players should have low HP so fall damage can cause the player to fail Win condition: Land safely on other building (use trigger_multiple for detection)