Closed sirdigbot closed 1 year ago
https://github.com/gemidyne/microtf2/releases/tag/v5.2.6 has been released which should fix this error. We added #pragma dynamic
to the plugin rather than using an updated morecolors include.
Apologies on the slow turnaround on this fix. We aim to automate releases asap so we can accelerate fixes and updates.
Describe the bug MoreColors heap allocation error while calling CReplaceColorCodes probably due to SM 1.11 changing the heap array sizing during compilation. This doesn't happen in the 1.10 build from here
Expected behavior To not error I guess.
Screenshots
Do you know what version of the gamemode this bug occurred on?
Additional info The issue seems to be morecolors itself. The suggestions I was told were to try a newer morecolors include or to use
#pragma dynamic
to increase the heap size enough to not error.