A custom gamemode for Team Fortress 2 - Players compete against each other to get the most points by playing a series of rapid fire microgames in order to win the round!
Sometimes, after deactivating the game mode to play a normal game, some projectiles (pipe/sticky bombs and balls from sandman) go through the walls instead of colliding as they should.
The bug persists even unloading the plugin or changing the map, the only solution I have found is to restart the server.
I have been trying to trigger this bug on my test server but Im not having much luck - just to check, do you have any other plugins running on your server that change how projectiles work?
Sometimes, after deactivating the game mode to play a normal game, some projectiles (pipe/sticky bombs and balls from sandman) go through the walls instead of colliding as they should.
The bug persists even unloading the plugin or changing the map, the only solution I have found is to restart the server.