A custom gamemode for Team Fortress 2 - Players compete against each other to get the most points by playing a series of rapid fire microgames in order to win the round!
mp_idlemaxtime only affects the default AFK auto-kick (controlled by mp_idledealmethod), and server operators may choose to use a third-party AFK Manager instead, in which case mp_idlemaxtime would do nothing.
mp_idlemaxtime
only affects the default AFK auto-kick (controlled bymp_idledealmethod
), and server operators may choose to use a third-party AFK Manager instead, in which casemp_idlemaxtime
would do nothing.This pull request has the same principle as two other commits: https://github.com/gemidyne/microtf2/commit/166a9275899ab82480b7d0e19eb628d9a7c7c33c https://github.com/gemidyne/microtf2/commit/ba14bd1f263ca2fa76080108697343830177c426