gemrb / gemrb

GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
https://gemrb.org
GNU General Public License v2.0
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Choppy movements #1344

Closed rsantellan closed 3 years ago

rsantellan commented 3 years ago

Bug description

After moving to version 0.9.0 sometimes the games go like in slow motion.

Steps to reproduce

Don't know how, because I can replicate it always

Expected behavior

Not be choppy

Screenshots

https://user-images.githubusercontent.com/1820598/124691686-962cde80-deb2-11eb-9208-95ccefc04e47.mp4

Here is the log

[ResourceManager/WARNING]: Couldn't find 'WPLBWINV'... 
[ResourceManager]: Searching for 'CHMF2INV'...
[ResourceManager]: Found 'CHMF2INV.plt' in 'chitin.key'.
[ResourceManager]: Searching for 'WPLBWINV'...
[ResourceManager/WARNING]: Couldn't find 'WPLBWINV'... 
[ResourceManager]: Searching for 'CHMF2INV'...
[ResourceManager]: Found 'CHMF2INV.plt' in 'chitin.key'.
[ResourceManager]: Searching for 'WPLBWINV'...
[ResourceManager/WARNING]: Couldn't find 'WPLBWINV'... 
[Python]: pause state None
[Python]: pause state None
[GameScript]: Displaying string on: valygar
[ResourceManager]: Searching for 'valyga12'...
[ResourceManager]: Found 'valyga12.wav' in 'chitin.key'.
[InitRound]: Name: Valygar | Attacks: 3 | Start: 3782597
[Actor/DEBUG]: Performattack for Valygar, target is: Shadow
[Actor/DEBUG]: Performattack for Valygar, target is: Shadow
[ResourceManager]: Searching for 'swi_02'...
[ResourceManager]: Found 'swi_02.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 2 | 
[ResourceManager]: Found 'ARROW.pro' in 'chitin.key'.
[ResourceManager]: Found 'chmb2sa.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqLBWsa.bam' in 'chitin.key'.
[Unknown]: Broken frame 122
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[ResourceManager]: Searching for 'shadow02'...
[ResourceManager]: Found 'shadow02.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (4007, 709), d = (3768, 987), caller = Shadow, dist = 66, size = 2
[FindPath/DEBUG]: s = (3917, 468), d = (3999, 715), caller = Shadow, dist = 0, size = 2
[ResourceManager]: Searching for 'WAL_03b'...
[ResourceManager]: Found 'WAL_03b.wav' in 'chitin.key'.
[ResourceManager]: Searching for 'WAL_03c'...
[ResourceManager]: Found 'WAL_03c.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3844, 521), d = (3991, 721), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3913, 484), d = (3983, 727), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3850, 537), d = (3976, 733), caller = Shadow, dist = 0, size = 2
[ResourceManager]: Found 'ararrow.bam' in 'chitin.key'.
[FindPath/DEBUG]: s = (3907, 500), d = (3969, 739), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4568, 637), d = (3969, 739), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3857, 553), d = (3962, 745), caller = Shadow, dist = 0, size = 2
[ModifyDamage/COMBAT]: Resisted 0 of 7 at 0% resistance to 128
[Actor/COMBAT]: 7 unknown damage taken.

[ResourceManager]: Searching for 'HIT_04A'...
[ResourceManager]: Found 'HIT_04A.wav' in 'chitin.key'.
[Actor/COMBAT]: Damage animation type: 1
[ResourceManager]: Found 'bloods.bam' in 'chitin.key'.
[ModifyDamage/COMBAT]: Resisted 1 of 1 at 100% resistance to 1
[GameScript]: Displaying string on: valygar
[ResourceManager]: Searching for 'valyga38'...
[ResourceManager]: Found 'valyga38.wav' in 'chitin.key'.
[Actor/COMBAT]: Damage animation type: 13
[ResourceManager]: Found 'mshdg13.bam' in 'chitin.key'.
[FindPath/DEBUG]: s = (4461, 403), d = (3955, 751), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4401, 451), d = (3955, 751), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3901, 516), d = (3955, 751), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4548, 637), d = (3955, 751), caller = Shadow Fiend, dist = 0, size = 2
[ResourceManager]: Searching for 'WAL_03'...
[ResourceManager]: Found 'WAL_03.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (4232, 523), d = (3948, 757), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3862, 569), d = (3948, 757), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4441, 409), d = (3941, 763), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4381, 451), d = (3941, 763), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3901, 536), d = (3941, 763), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4451, 613), d = (3941, 763), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4528, 637), d = (3941, 763), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3768, 987), d = (3854, 962), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (4216, 533), d = (3934, 769), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3868, 585), d = (3934, 769), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3934, 769), d = (3776, 985), caller = Shadow, dist = 66, size = 2
[FindPath/DEBUG]: s = (4421, 413), d = (3927, 775), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4361, 451), d = (3927, 775), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3901, 556), d = (3927, 775), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4431, 613), d = (3927, 775), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4508, 637), d = (3927, 775), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (4200, 543), d = (3920, 781), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3872, 601), d = (3920, 781), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3920, 781), d = (3792, 981), caller = Shadow, dist = 65, size = 2
[KeyMap]: Looking up key:  ( ) 
[FindPath/DEBUG]: s = (3937, 260), d = (3912, 787), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4401, 415), d = (3912, 787), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4345, 451), d = (3912, 787), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3881, 560), d = (3912, 787), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4411, 613), d = (3912, 787), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4488, 637), d = (3912, 787), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3825, 337), d = (3904, 793), caller = Shadow, dist = 0, size = 2
[ResourceManager]: Searching for 'WAL_03a'...
[ResourceManager]: Found 'WAL_03a.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (4184, 553), d = (3904, 793), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3875, 617), d = (3904, 793), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3904, 793), d = (3808, 977), caller = Shadow, dist = 65, size = 2
[KeyMap]: Looking up key:  ( ) 
[FindPath/DEBUG]: s = (3935, 276), d = (3897, 799), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4381, 417), d = (3897, 799), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4331, 463), d = (3897, 799), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3798, 523), d = (3897, 799), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3867, 572), d = (3897, 799), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4391, 613), d = (3897, 799), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4468, 637), d = (3897, 799), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3816, 975), d = (3353, 1202), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3827, 353), d = (3890, 805), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4168, 564), d = (3890, 805), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3875, 637), d = (3890, 805), caller = Shadow, dist = 0, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[ResourceManager]: Searching for 'shadow01'...
[ResourceManager]: Found 'shadow01.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3890, 805), d = (3808, 977), caller = Shadow, dist = 65, size = 2
[FindPath/DEBUG]: s = (3932, 292), d = (3883, 811), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4361, 423), d = (3883, 811), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4317, 475), d = (3883, 811), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3804, 539), d = (3883, 811), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3861, 588), d = (3883, 811), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4371, 613), d = (3883, 811), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4448, 637), d = (3883, 811), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3827, 373), d = (3876, 817), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4152, 576), d = (3876, 817), caller = Shadow, dist = 0, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[FindPath/DEBUG]: s = (3871, 653), d = (3792, 981), caller = Shadow, dist = 64, size = 2
[FindPath/DEBUG]: s = (3876, 817), d = (3792, 981), caller = Shadow, dist = 65, size = 2
[FindPath/DEBUG]: s = (3926, 308), d = (3869, 823), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4343, 431), d = (3869, 823), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4301, 487), d = (3869, 823), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3808, 555), d = (3869, 823), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3858, 604), d = (3869, 823), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4351, 615), d = (3869, 823), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4428, 637), d = (3869, 823), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3827, 393), d = (3862, 829), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4138, 588), d = (3862, 829), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3865, 669), d = (3776, 985), caller = Shadow, dist = 64, size = 2
[FindPath/DEBUG]: s = (3862, 829), d = (3776, 985), caller = Shadow, dist = 65, size = 2
[FindPath/DEBUG]: s = (3920, 324), d = (3855, 835), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4325, 439), d = (3855, 835), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4285, 499), d = (3855, 835), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3810, 571), d = (3855, 835), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4331, 615), d = (3855, 835), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3850, 618), d = (3855, 835), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4410, 629), d = (3855, 835), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3829, 409), d = (3848, 841), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4124, 600), d = (3848, 841), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3857, 683), d = (3760, 989), caller = Shadow, dist = 64, size = 2
[FindPath/DEBUG]: s = (3848, 841), d = (3760, 989), caller = Shadow, dist = 65, size = 2
[FindPath/DEBUG]: s = (3916, 340), d = (3840, 846), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4307, 447), d = (3840, 846), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4269, 511), d = (3840, 846), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3810, 591), d = (3840, 846), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4311, 615), d = (3840, 846), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4394, 619), d = (3840, 846), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3846, 634), d = (3840, 846), caller = Shadow, dist = 0, size = 2
[GameScript]: Displaying string on: valygar
[FindPath/DEBUG]: s = (3831, 425), d = (3832, 852), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4113, 614), d = (3832, 852), caller = Shadow, dist = 0, size = 2
[AttackCore/WARNING]: Tried attacking invisible/dead actor: Valygar!
[AttackCore/WARNING]: Tried attacking invisible/dead actor: Valygar!
[FindPath/DEBUG]: s = (3913, 356), d = (3824, 858), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4291, 457), d = (3824, 858), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4253, 523), d = (3824, 858), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3810, 611), d = (3824, 858), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4374, 613), d = (3824, 858), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (4291, 619), d = (3824, 858), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3838, 648), d = (3824, 858), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3825, 441), d = (3816, 864), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4097, 624), d = (3816, 864), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3909, 372), d = (3809, 870), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4275, 467), d = (3809, 870), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4237, 535), d = (3809, 870), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4354, 609), d = (3809, 870), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (4271, 625), d = (3809, 870), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3808, 627), d = (3809, 870), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3831, 664), d = (3809, 870), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3819, 457), d = (3802, 876), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4081, 634), d = (3802, 876), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3905, 388), d = (3795, 882), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4259, 477), d = (3795, 882), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4221, 547), d = (3795, 882), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4334, 609), d = (3795, 882), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (4251, 629), d = (3795, 882), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3804, 643), d = (3795, 882), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3819, 678), d = (3795, 882), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3813, 473), d = (3788, 888), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4065, 644), d = (3788, 888), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3901, 404), d = (3781, 894), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4243, 487), d = (3781, 894), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4205, 559), d = (3781, 894), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4314, 609), d = (3781, 894), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (4233, 637), d = (3781, 894), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3793, 657), d = (3781, 894), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3813, 694), d = (3781, 894), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3807, 489), d = (3775, 901), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4049, 654), d = (3775, 901), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3897, 420), d = (3770, 908), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4227, 497), d = (3770, 908), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4189, 571), d = (3770, 908), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4294, 611), d = (3770, 908), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (4215, 645), d = (3770, 908), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3787, 673), d = (3770, 908), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3805, 708), d = (3770, 908), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3801, 505), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4033, 664), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3893, 436), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4213, 509), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4173, 581), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4274, 613), d = (3768, 913), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (4197, 653), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3779, 687), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3798, 724), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3648, 1019), d = (3812, 1111), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3766, 784), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3760, 800), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[ResourceManager]: Found 'mshdg1.bam' in 'chitin.key'.
[FindPath/DEBUG]: s = (3786, 1096), d = (3980, 973), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3750, 783), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4126, 653), d = (3768, 913), caller = Shadow Fiend, dist = 0, size = 2
[FindPath/DEBUG]: s = (3842, 1065), d = (4044, 909), caller = Valygar, dist = 0, size = 2
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[FindPath/DEBUG]: s = (3748, 737), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3899, 774), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3809, 748), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3802, 798), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3954, 742), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3803, 840), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (4034, 911), d = (4181, 850), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3819, 788), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3818, 822), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (4130, 911), d = (4002, 698), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3739, 843), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[FindPath/DEBUG]: s = (3824, 829), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[ResourceManager]: Searching for 'am1400d2'...
[ResourceManager]: Found 'am1400d2.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3999, 783), d = (4094, 661), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[MUSImporter]: Loading /home/rodrigo/games/BaldurGate2/bg2new/music/mx1400.mus...
[ResourceManager]: Searching for 'SPC1'...
[ResourceManager]: Found 'SPC1.acm' in 'Music'.
[MUSImporter]: Playing SPC1...
[OpenAL]: Music in INITIAL State. AutoStarting
[ResourceManager]: Found 'shadow01.cre' in 'Override'.
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (4089, 679), d = (4173, 472), caller = Valygar, dist = 0, size = 2
[ResourceManager]: Searching for 'ARM_02e'...
[ResourceManager]: Found 'ARM_02e.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (4119, 619), d = (4063, 461), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[ResourceManager]: Searching for 'ARM_02f'...
[ResourceManager]: Found 'ARM_02f.wav' in 'chitin.key'.
[ResourceManager]: Found 'rngwlf03.dlg' in 'chitin.key'.
[ResourceManager]: Found 'GUIW10.chu' in 'chitin.key'.
[ResourceManager]: Searching for 'guwbtp10'...
[ResourceManager]: Found 'guwbtp10.mos' in 'Cache'.
[ResourceManager]: Found 'clik2con.bam' in 'chitin.key'.
[ResourceManager]: Searching for 'guwbtp30'...
[ResourceManager]: Found 'guwbtp30.mos' in 'chitin.key'.
[GameScript]: Displaying string on: 
[ResourceManager]: Searching for 'gam_06'...
[ResourceManager]: Found 'gam_06.wav' in 'chitin.key'.
[ResourceManager]: Found 'boolean.ids' in 'chitin.key'.
[ResourceManager]: Searching for 'guwbtp20'...
[ResourceManager]: Found 'guwbtp20.mos' in 'Cache'.
[Actor/COMBAT]: Damage animation type: 13
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (4059, 487), d = (4091, 379), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[GameScript]: Displaying string on: mirror
[GameScript/ERROR]: ActionOverride failed for object and action: 
[GameScript/DEBUG]: Object: rngwlf01

[GameScript/DEBUG]: Int0: 0, Int1: 0, Int2: 0

[GameScript/ERROR]: ActionOverride failed for object and action: 
[GameScript/DEBUG]: Object: rngwlf02

[GameScript/DEBUG]: Int0: 0, Int1: 0, Int2: 0

[GameScript/ERROR]: ActionOverride failed for object and action: 
[GameScript/DEBUG]: Object: rngwlf03

[GameScript/DEBUG]: Int0: 0, Int1: 0, Int2: 0

[GameScript/ERROR]: ActionOverride failed for object and action: 
[GameScript/DEBUG]: Object: rngwlf04

[GameScript/DEBUG]: Int0: 0, Int1: 0, Int2: 0

[GameScript/ERROR]: ActionOverride failed for object and action: 
[GameScript/DEBUG]: Object: rngwlf05

[GameScript/DEBUG]: Int0: 0, Int1: 0, Int2: 0

[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[GameScript]: Displaying string on: mirror
[ResourceManager]: Found 'shadow01.cre' in 'Override'.
[FindPath/DEBUG]: s = (4117, 794), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[FindPath/DEBUG]: Pathing failed
[FindPath/DEBUG]: s = (3680, 751), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[ResourceManager]: Found 'shadow01.cre' in 'Override'.
[FindPath/DEBUG]: s = (4320, 762), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[ResourceManager]: Found 'shadow01.cre' in 'Override'.
[FindPath/DEBUG]: s = (0, 0), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[FindPath/DEBUG]: Pathing failed
[FindPath/DEBUG]: s = (0, 0), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[FindPath/DEBUG]: Pathing failed
[FindPath/DEBUG]: s = (4238, 314), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[ResourceManager]: Found 'shadow01.cre' in 'Override'.
[FindPath/DEBUG]: s = (4111, 794), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[FindPath/DEBUG]: Pathing failed
[FindPath/DEBUG]: s = (3680, 745), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[FindPath/DEBUG]: s = (4320, 745), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[FindPath/DEBUG]: s = (4111, 314), d = (4091, 379), caller = nullptr, dist = 0, size = 2
[ResourceManager]: Found 'SPWI023.spl' in 'chitin.key'.
[ResourceManager]: Found 'HLYMITE.pro' in 'GemRB Unhardcoded data'.
[ResourceManager]: Found 'hlymite.bam' in 'chitin.key'.
[ResourceManager]: Searching for 'eff_p21a'...
[ResourceManager]: Found 'eff_p21a.wav' in 'chitin.key'.
[Actor/COMBAT]: Damage animation type: 1
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (4091, 379), d = (3971, 470), caller = Valygar, dist = 0, size = 2
[ResourceManager]: Searching for 'ARM_02c'...
[ResourceManager]: Found 'ARM_02c.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[KeyMap]: Looking up key:  ( ) 
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[KeyMap]: Looking up key:  ( ) 
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[KeyMap]: Looking up key:  ( ) 
[ResourceManager]: Found 'stonspel.bam' in 'chitin.key'.
[Unknown]: Cast spell: spwi304
[Unknown]: Slot: 0
[Unknown]: Type: 1 (2 vs 2)
[Unknown]: Spellname: FireBall
[Unknown]: Target: 4
[Unknown]: Range: 40
[ResourceManager]: Found 'spell.ids' in 'Override'.
[KeyMap]: Looking up key:  ( ) 
[FindPath/DEBUG]: s = (2899, 1374), d = (3631, 823), caller = Arkon, dist = 420, size = 2
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[KeyMap]: Looking up key:  ( ) 
[KeyMap]: Looking up key:  ( ) 
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[ResourceManager]: Searching for 'CHA_mm06'...
[ResourceManager]: Found 'CHA_mm06.wav' in 'chitin.key'.
[ResourceManager]: Found 'cgtable.2da' in 'GemRB Unhardcoded data'.
[ResourceManager]: Found 'cginvoca.bam' in 'chitin.key'.
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[OpenAL]: Playing Next Music
[ResourceManager]: Searching for 'MX1400/MX1400A'...
[ResourceManager]: Found 'MX1400/MX1400A.acm' in 'Music'.
[MUSImporter]: Playing MX1400/MX1400A...
[OpenAL]: Queuing New Music
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[FindPath/DEBUG]: s = (3690, 869), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: Pathing failed for Shadow
[ResourceManager]: Searching for 'cas_m06'...
[ResourceManager]: Found 'cas_m06.wav' in 'chitin.key'.
[ResourceManager]: Found 'PFIRE2.pro' in 'chitin.key'.
[ResourceManager]: Found 'areapro.2da' in 'GemRB Unhardcoded data'.
[ResourceManager]: Found 'chmb3ca.bam' in 'chitin.key'.
[ResourceManager/ERROR]: Couldn't find 'wqLS1ca.bam'.
[ResourceManager]: Found 'spfiret.bam' in 'chitin.key'.
[ResourceManager]: Searching for 'tra_06'...
[ResourceManager]: Found 'tra_06.wav' in 'chitin.key'.
[ResourceManager]: Found 'spsmpuff.bam' in 'chitin.key'.
[ResourceManager]: Searching for 'eff_m21'...
[ResourceManager]: Found 'eff_m21.wav' in 'chitin.key'.
[ResourceManager]: Found 'SPFIREPI.vvc' in 'chitin.key'.
[ResourceManager]: Found 'spfirepi.bam' in 'chitin.key'.
[ResourceManager]: Found 'spflames.bam' in 'chitin.key'.
[ModifyDamage/COMBAT]: Resisted 0 of 15 at 0% resistance to 8
[Actor/COMBAT]: 15 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ResourceManager]: Found 'spfirimp.bam' in 'chitin.key'.
[ResourceManager]: Found 'spburn.bam' in 'chitin.key'.
[ModifyDamage/COMBAT]: Resisted 0 of 15 at 0% resistance to 8
[Actor/COMBAT]: 15 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 15 at 0% resistance to 8
[Actor/COMBAT]: 15 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 21 at 0% resistance to 8
[Actor/COMBAT]: 21 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 6
[ModifyDamage/COMBAT]: Resisted 0 of 19 at 0% resistance to 8
[Actor/COMBAT]: 19 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 18 at 0% resistance to 8
[Actor/COMBAT]: 18 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 20 at 0% resistance to 8
[Actor/COMBAT]: 20 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 6
[ModifyDamage/COMBAT]: Resisted 0 of 12 at 0% resistance to 8
[Actor/COMBAT]: 12 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 19 at 0% resistance to 8
[Actor/COMBAT]: 19 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 14 at 0% resistance to 8
[Actor/COMBAT]: 14 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 15 of 15 at 100% resistance to 8
[GameScript]: Displaying string on: none
[ResourceManager]: Searching for 'male0022'...
[ResourceManager]: Found 'male0022.wav' in 'Sounds'.
[Actor/COMBAT]: Damage animation type: 4
[ModifyDamage/COMBAT]: Resisted 17 of 17 at 100% resistance to 8
[GameScript]: Displaying string on: none
[Actor/COMBAT]: Damage animation type: 4
[ModifyDamage/COMBAT]: Resisted 0 of 13 at 0% resistance to 8
[Actor/COMBAT]: 13 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 15 at 0% resistance to 8
[Actor/COMBAT]: 15 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 17 at 0% resistance to 8
[Actor/COMBAT]: 17 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 13 at 0% resistance to 8
[Actor/COMBAT]: 13 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 11 at 0% resistance to 8
[Actor/COMBAT]: 11 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 15 at 0% resistance to 8
[Actor/COMBAT]: 15 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 16 at 0% resistance to 8
[Actor/COMBAT]: 16 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 17 at 0% resistance to 8
[Actor/COMBAT]: 17 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 12 at 0% resistance to 8
[Actor/COMBAT]: 12 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 19 at 0% resistance to 8
[Actor/COMBAT]: 19 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 15 at 0% resistance to 8
[Actor/COMBAT]: 15 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 5
[ModifyDamage/COMBAT]: Resisted 0 of 23 at 0% resistance to 8
[Actor/COMBAT]: 23 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 6
[ResourceManager]: Found 'mshdg14.bam' in 'chitin.key'.
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (3863, 862), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[FindPath/DEBUG]: s = (3803, 942), d = (3768, 913), caller = Shadow, dist = 2, size = 2
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (4320, 762), d = (3680, 751), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3854, 866), d = (3680, 751), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3809, 935), d = (3846, 861), caller = Shadow, dist = 0, size = 2
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (4307, 774), d = (3748, 864), caller = Shadow, dist = 0, size = 2
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[ResourceManager]: Found 'chmb3g1.bam' in 'chitin.key'.
[FindPath/DEBUG]: s = (4295, 788), d = (3803, 888), caller = Shadow, dist = 0, size = 2
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[KeyMap]: Looking up key:  ( ) 
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (4283, 809), d = (3707, 915), caller = Shadow, dist = 0, size = 2
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[KeyMap]: Looking up key:  ( ) 
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (4267, 819), d = (3734, 939), caller = Shadow, dist = 0, size = 2
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (4251, 829), d = (3728, 896), caller = Shadow, dist = 0, size = 2
[GameScript/WARNING]: Aborted action due to death!
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (4235, 839), d = (3768, 871), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3728, 782), d = (3768, 871), caller = Shadow, dist = 0, size = 2
[KeyMap]: Looking up key: �(�) 
[KeyMap]: Looking up key: �(�) 
[GameScript]: Displaying string on: none
[ResourceManager]: Searching for 'male002v'...
[ResourceManager]: Found 'male002v.wav' in 'Sounds'.
[FindPath/DEBUG]: s = (3299, 1074), d = (3530, 969), caller = Arkon, dist = 0, size = 2
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[FindPath/DEBUG]: s = (3432, 1017), d = (3469, 1064), caller = Arkon, dist = 0, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[WalkTo/DEBUG]: Shadow Fiend: Path was just abandoned
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[FindPath/DEBUG]: s = (3760, 866), d = (3450, 1037), caller = Shadow, dist = 69, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[WalkTo/DEBUG]: Shadow: Path was just abandoned
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[WalkTo/DEBUG]: Shadow: Path was just abandoned
[FindPath/DEBUG]: s = (3740, 872), d = (3458, 1049), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3722, 880), d = (3464, 1061), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3464, 1061), d = (3333, 1097), caller = Arkon, dist = 0, size = 2
[FindPath/DEBUG]: s = (3704, 888), d = (3448, 1065), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3686, 896), d = (3432, 1069), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3668, 904), d = (3416, 1073), caller = Shadow, dist = 68, size = 2
[KeyMap]: Looking up key: I(I) 
[KeyMap]: RunFunction(GUIINV::ToggleInventoryWindow)
[ResourceManager]: Found 'GUIINV.chu' in 'chitin.key'.
[ResourceManager]: Searching for 'inventor'...
[ResourceManager]: Found 'inventor.mos' in 'Cache'.
[ResourceManager]: Searching for 'CHMF2INV'...
[ResourceManager]: Found 'CHMF2INV.plt' in 'chitin.key'.
[ResourceManager]: Searching for 'WPLBWINV'...
[ResourceManager/WARNING]: Couldn't find 'WPLBWINV'... 
[ResourceManager]: Searching for 'CHMF2INV'...
[ResourceManager]: Found 'CHMF2INV.plt' in 'chitin.key'.
[ResourceManager]: Searching for 'WPLBWINV'...
[ResourceManager/WARNING]: Couldn't find 'WPLBWINV'... 
[ResourceManager]: Found 'magesch.2da' in 'GemRB Unhardcoded data'.
[ResourceManager]: Found 'magesch.2da' in 'GemRB Unhardcoded data'.
[ResourceManager]: Searching for 'CHMF3INV'...
[ResourceManager]: Found 'CHMF3INV.plt' in 'chitin.key'.
[ResourceManager]: Searching for 'WPLS1INV'...
[ResourceManager/WARNING]: Couldn't find 'WPLS1INV'... 
[FindPath/DEBUG]: s = (3650, 912), d = (3400, 1077), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3632, 920), d = (3384, 1081), caller = Shadow, dist = 68, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[FindPath/DEBUG]: s = (3790, 941), d = (3384, 1081), caller = Shadow Fiend, dist = 70, size = 2
[FindPath/DEBUG]: s = (3614, 928), d = (3368, 1085), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3770, 946), d = (3368, 1085), caller = Shadow Fiend, dist = 70, size = 2
[FindPath/DEBUG]: s = (3596, 936), d = (3353, 1090), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3750, 950), d = (3353, 1090), caller = Shadow Fiend, dist = 70, size = 2
[FindPath/DEBUG]: s = (3576, 942), d = (3338, 1096), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3730, 954), d = (3338, 1096), caller = Shadow Fiend, dist = 70, size = 2
[FindPath/DEBUG]: s = (3558, 950), d = (3336, 1097), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3710, 958), d = (3336, 1097), caller = Shadow Fiend, dist = 70, size = 2
[Python]: pause state None
[Python]: pause state None
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[KeyMap]: Looking up key:  ( ) 
[KeyMap]: Looking up key: �(�) 
[KeyMap]: Looking up key: �(�) 
[KeyMap]: Looking up key:  ( ) 
[GameScript]: Displaying string on: valygar
[ResourceManager]: Searching for 'valyga10'...
[ResourceManager]: Found 'valyga10.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3979, 475), d = (3441, 1002), caller = Valygar, dist = 421, size = 2
[GameScript]: Displaying string on: none
[ResourceManager]: Searching for 'male0021'...
[ResourceManager]: Found 'male0021.wav' in 'Sounds'.
[FindPath/DEBUG]: s = (3336, 1097), d = (3432, 1006), caller = Arkon, dist = 67, size = 2
[GameScript]: Displaying string on: jaheira
[ResourceManager]: Searching for 'jaheir10'...
[ResourceManager]: Found 'jaheir10.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (2886, 1291), d = (3432, 1006), caller = Jaheira, dist = 69, size = 2
[GameScript]: Displaying string on: minsc
[ResourceManager]: Searching for 'minsc10'...
[ResourceManager]: Found 'minsc10.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (2937, 1341), d = (3432, 1006), caller = Minsc, dist = 68, size = 2
[GameScript]: Displaying string on: jan
[ResourceManager]: Searching for 'janjan10'...
[ResourceManager]: Found 'janjan10.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (2767, 1412), d = (3432, 1006), caller = Jan, dist = 447, size = 2
[GameScript]: Displaying string on: aerie
[ResourceManager]: Searching for 'aerie11'...
[ResourceManager]: Found 'aerie11.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (2844, 1434), d = (3432, 1006), caller = Aerie, dist = 82, size = 2
[ResourceManager]: Found 'ceff4g11.bam' in 'chitin.key'.
[ResourceManager]: Found 'cefw3g11.bam' in 'chitin.key'.
[FindPath/DEBUG]: s = (3570, 1000), d = (3340, 1091), caller = Shadow Fiend, dist = 70, size = 2
[FindPath/DEBUG]: s = (3432, 1006), d = (3340, 1091), caller = Shadow, dist = 67, size = 2
[ResourceManager]: Found 'shadow01.cre' in 'Override'.
[FindPath/DEBUG]: s = (3967, 483), d = (3423, 1010), caller = Valygar, dist = 421, size = 2
[FindPath/DEBUG]: s = (3343, 1085), d = (3414, 1014), caller = Arkon, dist = 67, size = 2
[FindPath/DEBUG]: s = (2900, 1285), d = (3414, 1014), caller = Jaheira, dist = 69, size = 2
[FindPath/DEBUG]: s = (2949, 1333), d = (3414, 1014), caller = Minsc, dist = 68, size = 2
[FindPath/DEBUG]: s = (2781, 1404), d = (3414, 1014), caller = Jan, dist = 446, size = 2
[FindPath/DEBUG]: s = (2858, 1426), d = (3414, 1014), caller = Aerie, dist = 82, size = 2
[FindPath/DEBUG]: s = (3550, 1004), d = (3347, 1079), caller = Shadow Fiend, dist = 70, size = 2
[FindPath/DEBUG]: s = (3414, 1014), d = (3347, 1079), caller = Shadow, dist = 67, size = 2
[FindPath/DEBUG]: s = (3955, 491), d = (3404, 1017), caller = Valygar, dist = 422, size = 2
[FindPath/DEBUG]: s = (3350, 1073), d = (3394, 1020), caller = Arkon, dist = 66, size = 2
[FindPath/DEBUG]: s = (2914, 1279), d = (3394, 1020), caller = Jaheira, dist = 69, size = 2
[FindPath/DEBUG]: s = (2961, 1325), d = (3394, 1020), caller = Minsc, dist = 68, size = 2
[FindPath/DEBUG]: s = (2795, 1396), d = (3394, 1020), caller = Jan, dist = 445, size = 2
[FindPath/DEBUG]: s = (2872, 1418), d = (3394, 1020), caller = Aerie, dist = 82, size = 2
[FindPath/DEBUG]: s = (3530, 1008), d = (3350, 1065), caller = Shadow Fiend, dist = 70, size = 2
[InitRound]: Name: Shadow | Attacks: 1 | Start: 3783104
[Actor/DEBUG]: Performattack for Shadow, target is: Arkon
[ResourceManager]: Searching for 'gam_21a'...
[ResourceManager]: Found 'gam_21a.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 0 | 
[InitRound]: Name: Arkon | Attacks: 2 | Start: 3783104
[Actor/DEBUG]: Performattack for Arkon, target is: Shadow
[ResourceManager]: Searching for 'swi_04'...
[ResourceManager]: Found 'swi_04.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 1 | 
[ResourceManager]: Found 'INVTRAV.pro' in 'shared GemRB Unhardcoded data'.
[FindPath/DEBUG]: s = (3943, 499), d = (3385, 1024), caller = Valygar, dist = 423, size = 2
[FindPath/DEBUG]: s = (2928, 1273), d = (3382, 1026), caller = Jaheira, dist = 69, size = 2
[FindPath/DEBUG]: s = (2973, 1317), d = (3382, 1026), caller = Minsc, dist = 68, size = 2
[FindPath/DEBUG]: s = (2809, 1388), d = (3382, 1026), caller = Jan, dist = 445, size = 2
[FindPath/DEBUG]: s = (2886, 1410), d = (3382, 1026), caller = Aerie, dist = 82, size = 2
[FindPath/DEBUG]: s = (3510, 1014), d = (3350, 1061), caller = Shadow Fiend, dist = 71, size = 2
[FindPath/DEBUG]: s = (3931, 507), d = (3382, 1026), caller = Valygar, dist = 423, size = 2
[ModifyDamage/COMBAT]: Resisted 0 of 23 at 0% resistance to 256
[Actor/COMBAT]: 23 unknown damage taken.

[ResourceManager]: Searching for 'HIT_02A'...
[ResourceManager]: Found 'HIT_02A.wav' in 'chitin.key'.
[Actor/COMBAT]: Damage animation type: 3
[ResourceManager]: Found 'bloodl.bam' in 'chitin.key'.
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[GameScript/WARNING]: Aborted action due to death!
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[WalkTo/DEBUG]: Shadow Fiend: Path was just abandoned
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[FindPath/DEBUG]: s = (3420, 1039), d = (3350, 1061), caller = Shadow Fiend, dist = 70, size = 2
[InitRound]: Name: Shadow Fiend | Attacks: 1 | Start: 3783127
[Actor/DEBUG]: Performattack for Shadow Fiend, target is: Arkon
[FindPath/DEBUG]: s = (3825, 875), d = (3382, 1026), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3809, 895), d = (3382, 1026), caller = Shadow, dist = 0, size = 2
[FindPath/DEBUG]: s = (3781, 618), d = (3325, 1058), caller = Valygar, dist = 0, size = 2
[FindPath/DEBUG]: s = (3350, 1061), d = (3418, 1032), caller = Arkon, dist = 0, size = 2
[FindPath/DEBUG]: s = (3117, 1165), d = (3400, 988), caller = Jaheira, dist = 0, size = 2
[FindPath/DEBUG]: s = (3135, 1209), d = (3436, 1076), caller = Minsc, dist = 0, size = 2
[FindPath/DEBUG]: s = (2978, 1276), d = (3308, 1079), caller = Jan, dist = 0, size = 2
[FindPath/DEBUG]: s = (3050, 1296), d = (3381, 1066), caller = Aerie, dist = 0, size = 2
[FindPath/DEBUG]: s = (3382, 1061), d = (3418, 1032), caller = Arkon, dist = 2, size = 2
[GameScript]: Displaying string on: valygar
[ResourceManager]: Searching for 'valyga11'...
[ResourceManager]: Found 'valyga11.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3739, 646), d = (3388, 1039), caller = Valygar, dist = 414, size = 2
[GameScript]: Displaying string on: none
[GameScript]: Displaying string on: jaheira
[ResourceManager]: Searching for 'jaheir11'...
[ResourceManager]: Found 'jaheir11.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3166, 1137), d = (3388, 1039), caller = Jaheira, dist = 70, size = 2
[GameScript]: Displaying string on: minsc
[ResourceManager]: Searching for 'minsc11'...
[ResourceManager]: Found 'minsc11.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3184, 1188), d = (3388, 1039), caller = Minsc, dist = 68, size = 2
[GameScript]: Displaying string on: jan
[ResourceManager]: Searching for 'janjan11'...
[ResourceManager]: Found 'janjan11.wav' in 'chitin.key'.
[InitRound]: Name: Jan | Attacks: 1 | Start: 3783139
[Actor/DEBUG]: Performattack for Jan, target is: Shadow Fiend
[ResourceManager]: Searching for 'swi_03d'...
[ResourceManager]: Found 'swi_03d.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 0 | 
[ResourceManager]: Found 'BOLT.pro' in 'chitin.key'.
[GameScript]: Displaying string on: aerie
[FindPath/DEBUG]: s = (3099, 1268), d = (3388, 1039), caller = Aerie, dist = 82, size = 2
[ResourceManager]: Found 'cdmw2sx.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqSCBsx.bam' in 'chitin.key'.
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[FindPath/DEBUG]: s = (3667, 908), d = (3406, 1061), caller = Shadow, dist = 69, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[FindPath/DEBUG]: s = (3649, 934), d = (3406, 1061), caller = Shadow, dist = 69, size = 2
[Actor/DEBUG]: Performattack for Arkon, target is: Shadow Fiend
[ResourceManager]: Searching for 'swi_04a'...
[ResourceManager]: Found 'swi_04a.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 0 | 
[ResourceManager]: Found 'chmb3a1.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqLS1a1.bam' in 'chitin.key'.
[ResourceManager]: Found 'bolt.bam' in 'chitin.key'.
[ModifyDamage/COMBAT]: Resisted 5 of 17 at 30% resistance to 256
[Actor/COMBAT]: 12 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 2
[ResourceManager]: Found 'bloodm.bam' in 'chitin.key'.
[ModifyDamage/COMBAT]: Resisted 2 of 8 at 30% resistance to 128
[Actor/COMBAT]: 6 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 1
[EffectQueue]: Shadow Fiend is immune to effect: State:Poisoned
[EffectQueue]: Shadow Fiend saved against effect: Icon:Display
[ResourceManager]: Found 'cdmw2g1.bam' in 'chitin.key'.
[InitRound]: Name: Valygar | Attacks: 3 | Start: 3783156
[Actor/DEBUG]: Performattack for Valygar, target is: Shadow Fiend
[ResourceManager]: Searching for 'swi_02c'...
[ResourceManager]: Found 'swi_02c.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 2 | 
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[WalkTo/DEBUG]: Minsc: Path was just abandoned
[FindPath/DEBUG]: s = (3294, 1053), d = (3388, 1039), caller = Jaheira, dist = 71, size = 2
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[WalkTo/DEBUG]: Shadow: Path was just abandoned
[FindPath/DEBUG]: s = (3489, 1006), d = (3406, 1061), caller = Shadow, dist = 68, size = 2
[FindPath/DEBUG]: s = (3310, 1053), d = (3388, 1039), caller = Jaheira, dist = 71, size = 2
[ModifyDamage/COMBAT]: Resisted 2 of 7 at 30% resistance to 128
[Actor/COMBAT]: 5 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 1
[ModifyDamage/COMBAT]: Resisted 2 of 2 at 100% resistance to 1
[GameScript]: Displaying string on: valygar
[Actor/COMBAT]: Damage animation type: 13
[Actor/DEBUG]: Performattack for Shadow Fiend, target is: Arkon
[Attack/COMBAT]: (Main) Left: 0 | 
[InitRound]: Name: Jaheira | Attacks: 2 | Start: 3783163
[Actor/DEBUG]: Performattack for Jaheira, target is: Shadow Fiend
[ResourceManager]: Found 'mshdg21.bam' in 'chitin.key'.
[InitRound]: Name: Shadow | Attacks: 1 | Start: 3783166
[Actor/DEBUG]: Performattack for Shadow, target is: Arkon
[Attack/COMBAT]: (Main) Left: 0 | 
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[Actor/DEBUG]: Performattack for Jaheira, target is: Shadow Fiend
[ResourceManager]: Searching for 'swi_04d'...
[ResourceManager]: Found 'swi_04d.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 1 | 
[ResourceManager]: Found 'ceff4a1.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqMSCa1.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqMD4a1.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqMH5a1.bam' in 'chitin.key'.
[FindPath/DEBUG]: s = (3275, 1112), d = (3388, 1039), caller = Aerie, dist = 0, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[FindPath/DEBUG]: s = (3524, 970), d = (3406, 1061), caller = Shadow, dist = 68, size = 2
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[WalkTo/DEBUG]: Shadow: Path was just abandoned
[InitRound]: Name: Aerie | Attacks: 1 | Start: 3783184
[Actor/DEBUG]: Performattack for Aerie, target is: Shadow Fiend
[ResourceManager]: Searching for 'swi_06a'...
[ResourceManager]: Found 'swi_06a.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 0 | 
[Actor/DEBUG]: Performattack for Valygar, target is: Shadow Fiend
[Attack/COMBAT]: (Main) Left: 1 | 
[FindPath/DEBUG]: s = (3342, 1068), d = (3388, 1039), caller = Aerie, dist = 0, size = 2
[ResourceManager]: Found 'ceff4g1.bam' in 'chitin.key'.
[FindPath/DEBUG]: s = (3346, 1056), d = (3388, 1039), caller = Aerie, dist = 0, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[FindPath/DEBUG]: s = (3485, 996), d = (3406, 1061), caller = Shadow, dist = 67, size = 2
[FindPath/DEBUG]: s = (3485, 1020), d = (3406, 1061), caller = Shadow, dist = 69, size = 2
[ModifyDamage/COMBAT]: Resisted 2 of 7 at 30% resistance to 128
[Actor/COMBAT]: 5 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 1
[ModifyDamage/COMBAT]: Resisted 1 of 1 at 100% resistance to 1
[GameScript]: Displaying string on: valygar
[Actor/COMBAT]: Damage animation type: 13
[InitRound]: Name: Shadow | Attacks: 1 | Start: 3783199
[Actor/DEBUG]: Performattack for Shadow, target is: Arkon
[Attack/COMBAT]: (Main) Left: 0 | 
[PathFinderWIP/DEBUG]: Abandoning because I'm close to the goal
[ResourceManager]: Found 'chmb2g1.bam' in 'chitin.key'.
[InitRound]: Name: Arkon | Attacks: 2 | Start: 3783205
[Actor/DEBUG]: Performattack for Arkon, target is: Shadow Fiend
[ResourceManager]: Searching for 'swi_04c'...
[ResourceManager]: Found 'swi_04c.wav' in 'chitin.key'.
[GameScript]: Displaying string on: none
[ResourceManager]: Searching for 'male002z'...
[ResourceManager]: Found 'male002z.wav' in 'Sounds'.
[Attack/COMBAT]: (Main) Left: 1 | 
[GameScript]: Displaying string on: none
[Actor/DEBUG]: Performattack for Valygar, target is: Shadow Fiend
[Attack/COMBAT]: (Main) Left: 0 | 
[ModifyDamage/COMBAT]: Resisted 12 of 40 at 30% resistance to 256
[Actor/COMBAT]: 28 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 3
[Actor/DEBUG]: Performattack for Jaheira, target is: Shadow Fiend
[GameScript]: Displaying string on: jaheira
[ResourceManager]: Searching for 'jaheir38'...
[ResourceManager]: Found 'jaheir38.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 0 | 
[ResourceManager]: Found 'ceff4a3.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqMSCa3.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqMD4a3.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqMH5a3.bam' in 'chitin.key'.
[InitRound]: Name: Shadow Fiend | Attacks: 1 | Start: 3783228
[Actor/DEBUG]: Performattack for Shadow Fiend, target is: Arkon
[ModifyDamage/COMBAT]: Resisted 3 of 11 at 30% resistance to 128
[Actor/COMBAT]: 8 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 1
[GameScript]: Displaying string on: valygar
[GameScript]: Displaying string on: aerie
[FindPath/DEBUG]: s = (3346, 1008), d = (3449, 1031), caller = Aerie, dist = 87, size = 2
[GameScript]: Displaying string on: jaheira
[ResourceManager]: Searching for 'jaheir12'...
[ResourceManager]: Found 'jaheir12.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3326, 1053), d = (3449, 1031), caller = Jaheira, dist = 71, size = 2
[GameScript]: Displaying string on: none
[ResourceManager]: Searching for 'male0029'...
[ResourceManager]: Found 'male0029.wav' in 'Sounds'.
[GameScript]: Displaying string on: minsc
[FindPath/DEBUG]: s = (3272, 1092), d = (3449, 1031), caller = Minsc, dist = 70, size = 2
[GameScript]: Displaying string on: jan
[FindPath/DEBUG]: s = (3027, 1248), d = (3449, 1031), caller = Jan, dist = 455, size = 2
[FindPath/DEBUG]: s = (3362, 1008), d = (3449, 1031), caller = Aerie, dist = 86, size = 2
[FindPath/DEBUG]: s = (3043, 1248), d = (3449, 1031), caller = Jan, dist = 453, size = 2
[InitRound]: Name: Jan | Attacks: 1 | Start: 3783248
[Actor/DEBUG]: Performattack for Jan, target is: Shadow
[ResourceManager]: Searching for 'swi_03a'...
[ResourceManager]: Found 'swi_03a.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 0 | 
[FindPath/DEBUG]: s = (3358, 1041), d = (3449, 1031), caller = Jaheira, dist = 71, size = 2
[Actor/DEBUG]: Performattack for Arkon, target is: Shadow
[Attack/COMBAT]: (Main) Left: 0 | 
[FindPath/DEBUG]: s = (3374, 1041), d = (3449, 1031), caller = Jaheira, dist = 71, size = 2
[InitRound]: Name: Valygar | Attacks: 3 | Start: 3783257
[Actor/DEBUG]: Performattack for Valygar, target is: Shadow
[ResourceManager]: Searching for 'paper'...
[ResourceManager]: Found 'paper.wav' in 'chitin.key'.
[ModifyDamage/COMBAT]: Resisted 0 of 7 at 0% resistance to 128
[Actor/COMBAT]: 7 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 1
[EffectQueue]: Shadow is immune to effect: State:Poisoned
[FindPath/DEBUG]: s = (3344, 1074), d = (3449, 1031), caller = Minsc, dist = 0, size = 2
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (3424, 1070), d = (3449, 1031), caller = Minsc, dist = 0, size = 2
[GameScript]: Displaying string on: valygar
[Actor/DEBUG]: Performattack for Valygar, target is: Shadow
[Attack/COMBAT]: (Main) Left: 2 | 
[GameScript]: Displaying string on: aerie
[ResourceManager]: Searching for 'aerie12'...
[ResourceManager]: Found 'aerie12.wav' in 'chitin.key'.
[FindPath/DEBUG]: s = (3378, 1008), d = (3467, 1052), caller = Aerie, dist = 84, size = 2
[GameScript]: Displaying string on: minsc
[InitRound]: Name: Minsc | Attacks: 3 | Start: 3783288
[Actor/DEBUG]: Performattack for Minsc, target is: Shadow
[GameScript]: Displaying string on: jaheira
[FindPath/DEBUG]: s = (3390, 1041), d = (3467, 1052), caller = Jaheira, dist = 71, size = 2
[ResourceManager]: Found 'mshd.2da' in 'chitin.key'.
[2DAImporter/WARNING]: Bad signature (mshd.2da)! Complaining, but not ignoring...
[Actor]: Getting sound 2da mshd entry: Battle_Cry
[GameScript]: Displaying string on: none
[ResourceManager]: Searching for 'male0028'...
[ResourceManager]: Found 'male0028.wav' in 'Sounds'.
[GameScript]: Displaying string on: jan
[FindPath/DEBUG]: s = (3059, 1248), d = (3467, 1052), caller = Jan, dist = 458, size = 2
[InitRound]: Name: Aerie | Attacks: 1 | Start: 3783291
[Actor/DEBUG]: Performattack for Aerie, target is: Shadow
[ResourceManager]: Searching for 'swi_06'...
[ResourceManager]: Found 'swi_06.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 0 | 
[Actor/DEBUG]: Performattack for Minsc, target is: Shadow
[ResourceManager]: Searching for 'swi_07c'...
[ResourceManager]: Found 'swi_07c.wav' in 'chitin.key'.
[GameScript]: Displaying string on: minsc
[ResourceManager]: Searching for 'minsc36'...
[ResourceManager]: Found 'minsc36.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 2 | 
[GameScript]: Displaying string on: minsc
[ResourceManager]: Found 'chmb3a7.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqLFLa7.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqLAXoa7.bam' in 'chitin.key'.
[ResourceManager]: Found 'wqLH1a7.bam' in 'chitin.key'.
[Actor/DEBUG]: Performattack for Valygar, target is: Shadow
[ResourceManager]: Searching for 'swi_02a'...
[ResourceManager]: Found 'swi_02a.wav' in 'chitin.key'.
[Attack/COMBAT]: (Main) Left: 1 | 
[FindPath/DEBUG]: s = (3390, 1041), d = (3467, 1052), caller = Jaheira, dist = 2, size = 2
[InitRound]: Name: Shadow | Attacks: 1 | Start: 3783300
[Actor/DEBUG]: Performattack for Shadow, target is: Minsc
[Attack/COMBAT]: (Main) Left: 0 | 
[ModifyDamage/COMBAT]: Resisted 0 of 11 at 0% resistance to 128
[Actor/COMBAT]: 11 unknown damage taken.

[Actor/COMBAT]: Damage animation type: 2
[ModifyDamage/COMBAT]: Resisted 2 of 2 at 100% resistance to 1
[GameScript]: Displaying string on: valygar
[Actor/COMBAT]: Damage animation type: 13
[ModifyDamage/COMBAT]: Resisted 0 of 26 at 0% resistance to 0
[Actor/COMBAT]: 26 unknown damage taken.

[ResourceManager]: Searching for 'HIT_03A'...
[ResourceManager]: Found 'HIT_03A.wav' in 'chitin.key'.
[Actor/COMBAT]: Damage animation type: 3
[GameScript/WARNING]: Aborted action due to death!
[FindPath/DEBUG]: s = (3406, 1083), d = (3467, 1052), caller = Jaheira, dist = 2, size = 2
[KeyMap]: Looking up key:  ( ) 
[ResourceManager]: Found 'GUIOPT.chu' in 'chitin.key'.
[ResourceManager]: Searching for 'guierr2'...
[ResourceManager]: Found 'guierr2.mos' in 'Override'.
[ResourceManager]: Found 'guierrb.bam' in 'chitin.key'.
[ResourceManager]: Searching for 'gam_03'...
[ResourceManager]: Found 'gam_03.wav' in 'chitin.key'.
[Info]: Press ctrl-c (or close the window) again to quit GemRB.

[1] + Done                       "/usr/bin/gdb" --interpreter=mi --tty=${DbgTerm} 0<"/tmp/Microsoft-MIEngine-In-6y2h5zqh.tcm" 1>"/tmp/Microsoft-MIEngine-Out-6osfiavi.21s"
rodrigo@rodrigo-Lenovo-V15-ADA:~/games/BaldurGate2/gemrb-git$ 

GemRB version (check as many as you know apply)

Video Driver (check as many as you know apply)

bradallred commented 3 years ago

can you try building with -O3 and the latest SDL (or at least 2.0.10) with OpenGL?

rsantellan commented 3 years ago

@bradallred how to build with the OpenGL ? My SDL version is:

dpkg -l | grep sdl2
ii  libsdl2-2.0-0:amd64                           2.0.10+dfsg1-3                                                     amd64        Simple DirectMedia Layer
ii  libsdl2-2.0-0:i386                            2.0.10+dfsg1-3                                                     i386         Simple DirectMedia Layer
ii  libsdl2-dev:amd64                             2.0.10+dfsg1-3                                                     amd64        Simple DirectMedia Layer development files
ii  libsdl2-image-2.0-0:amd64                     2.0.5+dfsg1-2                                                      amd64        Image loading library for Simple DirectMedia Layer 2, libraries
ii  libsdl2-mixer-2.0-0:amd64                     2.0.4+dfsg1-2build1                                                amd64        Mixer library for Simple DirectMedia Layer 2, libraries
ii  libsdl2-net-2.0-0:amd64                       2.0.1+dfsg1-4                                                      amd64        Network library for Simple DirectMedia Layer 2, libraries
MarcelHB commented 3 years ago

When running cmake, add -DOPENGL_BACKEND=OpenGL to the parameters.

rsantellan commented 3 years ago

@MarcelHB don't work with OpenGL

[SDL 2 Driver]: Creating display
[SDL20Video/DEBUG]: Renderer: opengl
[SDL 2 GL Driver]: OpenGL version: 4.6 (Compatibility Profile) Mesa 20.2.6, renderer: AMD RAVEN (DRM 3.35.0, 5.4.0-77-generic, LLVM 11.0.0), vendor: X.Org
[SDL 2 GL Driver]:   GLSL version: 4.60
[SDL 2 GL Driver/FATAL]: Can't build shader program: GLSLProgram error: Can't open file: /usr/local/share/gemrb/Shaders/SDLTextureV.glsl
[Core/FATAL]: Cannot initialize shaders.
[Main]: Aborting due to fatal error...

Without that works good.

bradallred commented 3 years ago

its pretty clear from the error message you haven't copied the shaders to the location they are expected or the permissions are wrong.

rsantellan commented 3 years ago

After building it in my plugins folder I have:

find . -name SDLTextureV.glsl
./gemrb/plugins/SDLVideo/Shaders/SDLTextureV.glsl
./build/Shaders/SDLTextureV.glsl

And my plugins paths is:

PluginsPath=./plugins/

So where I change the option to start using the PluginsPath ?

lynxlynxlynx commented 3 years ago

How do you run gemrb?

rsantellan commented 3 years ago

@lynxlynxlynx I do:

./gemrb -c GemRB.BG2.cfg
lynxlynxlynx commented 3 years ago

But from where? If you're in the build dir as the config suggests, the paths expect you to be at its top, not under gemrb/.

rsantellan commented 3 years ago

I run it from here: build/gemrb/ I do

cd build/gemrb/ && ./gemrb -c GemRB.BG2.cfg
lynxlynxlynx commented 3 years ago

Exactly, either do as I said or fix the paths in the config — the defaults are not for this setup.

rsantellan commented 3 years ago

Sorry @lynxlynxlynx but I don't understand... I have the plugins dir here: build/gemrb/plugins/ Where I should run it ? Where should I put the config

lynxlynxlynx commented 3 years ago

cd build/ && gemrb/gemrb -c gemrb/GemRB.BG2.cfg

rsantellan commented 3 years ago

Now I have to move the plugin configuration, right ?

[Config]: attempting to initialize config with GemRB.BG2.cfg
[Core]: GemRB core version v0.9.0-git loading ...
[Core]: Starting Plugin Manager...
[PluginMgr]: Loading Plugins from ./plugins/
[PluginMgr/ERROR]: Plugin Directory (./plugins/) does not exist!
[Core/FATAL]: Plugin Loading Failed, check path...
[Main]: Aborting due to fatal error...
lynxlynxlynx commented 3 years ago

easiest to move the config one folder up.

rsantellan commented 3 years ago

@lynxlynxlynx now it worked and is not happening anymore this issue. If I have more data I'll reopen it.