genba-games / morsemadness

Transmission team ADKL
https://berith.itch.io/m-m
GNU General Public License v3.0
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Separate controller/keyboard inputs into different groups in keymaps. #24

Closed AlejoAsd closed 6 years ago

AlejoAsd commented 6 years ago

Keymaps now hold both keyboard and controller button/key configurations in the same array. This makes it so that overlapping codes can trigger unexpected actions. Splitting this into groups would allow to check each set of buttons/keys with its own, input-specific function.

I'm adding this to #16.

AlejoAsd commented 6 years ago

Implemented in 1797eaf.