Closed generic-github-user closed 5 years ago
The cs.UUID
function appears to have slowed down the node constructor as more UUIDs were generated and added to the global ID list. This issue has been resolved by disabling the duplicate UUID check in the function. The probability of a UUID being randomly generated more than once is still extremely low and is unlikely to cause any issues. A new issue has been opened to determine the exact risk of this happening: #99.
Since node and connection IDs are local to each network object, they do not need to be added to the global uuids
list. The IDs of the networks alone could be added and checked.
The
cs.node constructor
slows down as theevolve
function is used repeatedly, leading to poor performance after just a couple hundred iterations.