Open generic-github-user opened 6 years ago
It appears that this can happen when firing at a block, so it might help to have a look at the projectile/block collision code.
These blocks were never hit with projectiles, so it is most likely that this issue isn't caused by firing projectiles at the blocks.
After further testing, these blocks were all eventually destroyed, although some had strength values of up to 80,000, while the maximum strength value for a single block should be in between 10,000 and 12,500 - something must be increasing these strength values.
"strength": random(10000, 12500)