genesis92x / VcomAI-3.0

Vcom AI 3.0
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AI xray vision #121

Open Thramus opened 5 years ago

Thramus commented 5 years ago

Bug/Issue Currently, the AI have vision through walls and well honestly everything, it makes it impossible to fight them sneakily as you used too, they can see everything and even track from afar. Previous versions the AI had been good with spotting however 3.2.2 changed this. This is a pretty big issue as they always know positions and snap on point and shoot, no matter how sneaky you are.

To Reproduce Steps to reproduce the behavior: (Using the base, settings and change settings of the AI from 0.2 > 1 across the board) Place a unit down and make them HOLD inside a warehouse. have 2 units one of the same and one of another faction fight one another 500 meters away. Watch the AI inside the warehouse watch the enemy units as they hear/see them through the walls. // Additionally you can set up units in a town and have an attacking force and the combat is rather snap on point through the wall visions.

Expected behavior Expected the AI inside to go into an aware state without tracking let alone shooting should any come into a windows view even at far distances.

Screenshots N/A Sorry hard to view this issue with screenshots.

VCOM Version:

Additional mods used: CBA_A3 (v3.11.1)

Additional context No matter what settings are changed the AI skill seems to be maxed out too maybe it's just me? This could be an issue with the way the Ai give one another information or with the spotting system, I'm no coder, but that's where I would start.

VCOM 3.0, in my opinion, had the best AI as they fought well and had no issues, however, once they went to 3.1-3.2 they started having issues, the only units that have improved tenfold are vehicles however infantry has become impossible to use.

Sorry if I ramble on, keep up the good work! Shall be adding more bugs then issues. ~Salzi

genesis92x commented 5 years ago

Thanks! Will take a look into this. I plan on making a video of me going through all the reported bugs/requests once I get time. Maybe not this week/weekend...but soon :)