Closed liz3 closed 3 years ago
Thanks for the PR, especially the additions of the types. We also already tried to get the data from the game assets before, but we aren't really that great at data mining or reverse engineering so we sadly never found anything relevant, but I hope you will have better luck with it than us because this would be a huge breakthrough for the API.
This PR does a bunch of things, broken down:
min-max
into the actual values to make usage easier. I added the scripts solely for the purpose of being able to backtrack how the mutations happened, they arent technically needed.I might look into ways of maybe streamlining this and extract data from the game assets to make it a ton easier and not require manual addition and provide support for all languages.