Open skippi opened 2 years ago
per https://discord.com/channels/845087716541595668/884485336657444894/1017254162121101383
the swirl damage order in this case is perhaps supposed to be ST > ST > ST > AoE > AoE > AoE which would resolve this specific issue without having to verify if 0 damage instances increment the damage counter
Still an ongoing issue. Now trying to figure out swirl priority (for 3T, is it 3xST > 3xAoE, or 3x(ST > AoE)), documenting these images once we get to the issue: https://cdn.discordapp.com/attachments/845087716541595671/1060356392717914142/image.png https://cdn.discordapp.com/attachments/845087716541595671/1060357651705372672/image.png https://cdn.discordapp.com/attachments/845087716541595671/1060357982594023534/Genshin_Impact_2023.01.05_-_11.40.28.05.mp4 https://cdn.discordapp.com/attachments/845087716541595671/1060358004555391096/swirl_aggggggg.mp4
this sim when upgraded now damages all three targets with each hydro swirl https://gcsim.app/sh/6020f2ee-d7ad-4d75-a449-19f5509f8b4f
This sim should have all three targets take at least one instance of hydro swirl damage, but only two of them do. We think this is caused by the 0 damage AoE instances incrementing the damage counter.
https://gcsim.app/v3/viewer/share/6020f2ee-d7ad-4d75-a449-19f5509f8b4f