what do you think would be the easiest way to modify the application export everything that can exported as a mesh into a folder?
I would like to do a a test with Ue5's nanite, which would theoretically be able to handle all of an area's world geometry in one scene after generating nanite meshes for each object.
Hello,
what do you think would be the easiest way to modify the application export everything that can exported as a mesh into a folder?
I would like to do a a test with Ue5's nanite, which would theoretically be able to handle all of an area's world geometry in one scene after generating nanite meshes for each object.