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geo-quest
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travel-bingo
Experience the thrill of travel and competition. Complete location-based challenges, gather points, and see if you can outscore your friends.
https://travel-bingo.netlify.app
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docs: a draft for the backend infrastrcuture
#92
matheusaraujo
opened
3 weeks ago
2
feat: create a map view for the visited places after game finishes
#91
matheusaraujo
opened
3 weeks ago
0
suggestion: changes the rules to have one boost / curse per challenge completed
#90
matheusaraujo
opened
3 weeks ago
0
feat: create a table to show some stats after the game finishes
#89
matheusaraujo
opened
3 weeks ago
0
feat: add final challenges
#88
rpidanny
closed
3 weeks ago
3
feat: add challenge
#87
rpidanny
closed
3 weeks ago
3
feat: add challenge
#86
rpidanny
closed
3 weeks ago
3
feat: add challenge
#85
rpidanny
closed
3 weeks ago
3
feat: make a graph of points along the time
#84
matheusaraujo
opened
3 weeks ago
0
fix: live fixes number 3, solves #78
#83
matheusaraujo
closed
3 weeks ago
3
fix: timeline event main tag
#82
matheusaraujo
opened
3 weeks ago
0
fix: create a validation for same time events
#81
matheusaraujo
opened
3 weeks ago
0
feat: add challenge
#80
rpidanny
closed
3 weeks ago
3
feat: add challenge
#79
rpidanny
closed
3 weeks ago
3
fix: timeline boost details
#78
matheusaraujo
closed
3 weeks ago
0
feat: create a event for when a team becomes the leader
#77
matheusaraujo
opened
3 weeks ago
0
fix: live fixes number 2
#76
matheusaraujo
closed
3 weeks ago
3
feat: add challenge
#75
rpidanny
closed
3 weeks ago
3
fix: live fixes number 1
#74
matheusaraujo
closed
3 weeks ago
3
feat: add challenge
#73
rpidanny
closed
3 weeks ago
3
feat: add challenge 1
#72
rpidanny
closed
3 weeks ago
3
chore: define what we're gonna do with the test data
#71
matheusaraujo
opened
3 weeks ago
0
fix(bingo-board): adujsts for 6x6 boards
#70
matheusaraujo
closed
3 weeks ago
3
fix(team-timeline): showing cursed events
#69
matheusaraujo
closed
3 weeks ago
3
feat: add netherlands pilot game 🚀
#68
rpidanny
closed
3 weeks ago
3
feat(engine): handling edge cases
#67
matheusaraujo
closed
3 weeks ago
3
feat: update styling
#66
rpidanny
closed
3 weeks ago
3
feat(timeline): hidding places during the game
#65
matheusaraujo
closed
3 weeks ago
3
feat(timeline): reversing timeline during the game
#64
matheusaraujo
closed
3 weeks ago
3
feat: make game text bold
#63
rpidanny
closed
3 weeks ago
3
feat: add countdown
#62
rpidanny
closed
3 weeks ago
3
feat(timeline): merging related events
#61
matheusaraujo
closed
3 weeks ago
3
feat: add real pilot game data
#60
rpidanny
closed
2 weeks ago
0
chore: write some mutation tests
#59
matheusaraujo
opened
4 weeks ago
0
chore: move sonar config/pipeline to the code
#58
matheusaraujo
opened
4 weeks ago
0
chore: set up sonar code coverage
#57
matheusaraujo
opened
4 weeks ago
0
feat: bonus points for first completed challenge
#56
matheusaraujo
closed
3 weeks ago
3
feat: place
#55
matheusaraujo
closed
4 weeks ago
3
feat: boost
#54
matheusaraujo
closed
4 weeks ago
7
feat(curse): creating initial version of curses
#53
matheusaraujo
closed
4 weeks ago
3
feat: boost
#52
matheusaraujo
closed
4 weeks ago
0
feat: curse
#51
matheusaraujo
closed
4 weeks ago
0
feat: create button add to home screen
#50
matheusaraujo
opened
4 weeks ago
0
Call function `calculateScore` before build and create a static json, avoiding to calculate it on every page iteration
#49
matheusaraujo
opened
4 weeks ago
0
chore: try runs button on card header
#48
matheusaraujo
opened
1 month ago
0
feat: creating events entity
#47
matheusaraujo
closed
4 weeks ago
3
chore: final review for pilot
#46
matheusaraujo
closed
3 weeks ago
0
chore(lint): add prettierrc
#45
rpidanny
closed
1 month ago
2
feat: add falling emoji when run has finished
#44
rpidanny
closed
1 month ago
3
fix: some ui improvements
#43
matheusaraujo
closed
1 month ago
4
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