geode-sdk / NodeIDs

Standard node ids used across all Geode mods
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`mod.json` typo, CLion `.gitignore` support #63

Closed RayDeeUx closed 1 month ago

RayDeeUx commented 3 months ago

turns out the crash was from building against outdated bindings and not because of platform-specific/verison-specific behavior i didn't account for on macOS/2.200. oops!

i still want to give LevelListLayer itself a node ID so i can remove the setID call on my end at erysedits

more info in the comment block i left behind

RayDeeUx commented 3 months ago

2.206 update: needs LevelListLayer::init address

Cvolton commented 2 months ago

feel free to change this to remove the LevelListLayer conflict, the rest of the pr is still mergable

RayDeeUx commented 2 months ago

feel free to change this to remove the LevelListLayer conflict, the rest of the pr is still mergable

done