Closed iAndyHD3 closed 2 months ago
can reproduce on my own project. if anyone reading this also encounters this issue, you can add the following to your CMakeLists.txt
(requires geode cli in PATH
, change command if needed):
ADD_CUSTOM_TARGET(clear_cache ALL WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} COMMAND geode.exe project clear-cache)
I'm having this issue with Prism-Menu where the first time I build, the fonts get created correctly:
The fonts appear in the cache folder and in the .geode file
The next builds, the cli tries to extract the fonts from the cache. The files disappear from the cache folder and they don't appear in the .geode file either (making the mod not work at all)
My guess is that the cli should not be removing the cached files, cli version geode 2.9.0 When i delete the .geode file from the build folder, cli generates the fonts again I can reproduce the issue consistently