If a game has il2cpp_image_get_class then BNM will apparently use it, this makes Image$$GetTypes never be assigned to, but this function is still used in the code, causing a crash. I assume that il2cpp_image_get_class was meant to be used instead in these places
It work if user has c++17 and upper and don't defined BNM_DISABLE_NEW_CLASSES 1here, but otherwise yes, it never assigned. I will fix this, thx for reporting this issue.
If a game has
il2cpp_image_get_class
then BNM will apparently use it, this makesImage$$GetTypes
never be assigned to, but this function is still used in the code, causing a crash. I assume thatil2cpp_image_get_class
was meant to be used instead in these places