geovanevdm / multiman

Automatically exported from code.google.com/p/multiman
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Standard payload after split game is cached #21

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
After you cache a split game to INT with the Hermes payload,when you switch 
back to standard payload the standard payload will still let you try and load 
the split game (which fails of course and results in black screen/loading 
loops).So basically split games after being cached still try to load on a 
standard payload instead of popping up the prompt saying its a split game load 
from EXT or with Hermes etc..

multiMAN v02.01.00 UPDATE (20110620-193000)

Original issue reported on code.google.com by iGoTiT4F...@gmail.com on 20 Jun 2011 at 6:34