Closed gereleth closed 1 year ago
Thanks to the screenshot I was able to play around (pun intended) a bit with the values. Seem like a good idea.
(I'm not the speedster player)
Square pipes puzzles on this site do feel more snappy indeed: https://www.puzzle-pipes.com/
As far as I can see they have transition set to .1s ease
. So the equivalent for hexagonal pipes would be something like 66ms ease
(to account for 60 vs 90 degress turns). I tried it out and somehow things still feel slower than there)). Maybe this is just due to 150% clicks when you have six directions instead of four and use click to rotate mode.
The difference in "speed" feel can also be contributed to when rotations are registered. Because drags are currently made with left-click, rotations must be registered with mouseup. On puzzle-pipes, rotations are registered on mousedown. Resolving this discrepancy would likely warrant a full rewrite/rework of the controls.
A speedster player told me that the current 100ms animations feel too sluggish.
I'm considering adding a setting for animation speed. Maybe with 3 levels: usual (100 ms), fast (30? ms) and instant (0 ms).
You can try out different durations by inspecting a pipe and editing this circled value in the browser.
Any thoughts on this? =)