Closed GwynethLlewelyn closed 4 months ago
So, why is the stupid linker not working properly?
After browsing a bit around the Web, and looking at the logs, namely out/CMakeFiles/wsddn.dir/link.txt
, it suddenly dawned on me: by default, CMake 'assumes' that it's the compiler that calls the linker, but it's actually hard to pass flags between both. And, sure thing, a few peeking here and there showed me that CMake was invoking /usr/bin/ld
— which is Apple's native LLVM linker (13.0.0) and not the Homebrew version! While theoretically this ought to me irrelevant under the LLVM environment (one assumes that the intermediate representation bytecode doesn't change that easily), there could be some differences. Let's find out!
$ export CC=/usr/local/opt/llvm/bin/clang
$ export CXX=/usr/local/opt/llvm/bin/clang++
$ export LDFLAGS="-L/usr/local/opt/bison/lib -fuse-ld=/usr/local/opt/llvm/bin/ld64.lld"
$ cmake -S . -B out -DCMAKE_BUILD_TYPE=RelWithDebInfo -DFETCHCONTENT_QUIET=OFF -DCMAKE_C_COMPILER=/usr/local/opt/llvm/bin/clang -DCMAKE_CXX_COMPILER=/usr/local/opt/llvm/bin/clang++ -DCMAKE_LINKER=/usr/local/opt/llvm/bin/ld64.lld -DCMAKE_OSX_SYSROOT=/Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk -DLIBXML2_LIBRARY=/Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/usr/lib/libxml2.tbd -Dpkgcfg_lib_PC_LIBXML_xml2=/Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/usr/lib/libxml2.tbd -DCMAKE_LINKER_TYPE=lld_launcher -DCMAKE_C_USING_LINKER_lld_launcher="-fuse-ld=/usr/local/opt/llvm/bin/ld64.lld" -DCMAKE_CXX_USING_LINKER_lld_launcher="-fuse-ld=/usr/local/opt/llvm/bin/ld64.lld" ..
Note that very likely setting CC
, CXX
, and LDFLAGS
explicitly are not necessary (also, the inclusion of bison
on the LDFLAGS
comes from building another set of unrelated tools; I didn't check if bison
is actually being used or not)
I'm posting the whole compilation transcript here, from the very beginning, because, as you can see, the included vendor libraries, which are statically linked, work flawlessly under this configuration (so it's not a linker error per se). It's just wsddn
that fails to get properly linked due to some missing symbols:
cmake --build out
, now for Homebrew Clang + correct linkerSo, while the linking errors have a different presentation, they are pretty much the same. Since I have very little experience with such complex toolsets, I can't do much more than post the above transcripts here. I would suspect that what is being flagged as "warnings" are actually more serious. It seems obvious that those char_traits<char>
marked as deprecated are not behaving as expected, and this is true for all compilers. But beyond that very wild guess, I have no idea what can be done to fix this, or even if it's fixable at all. As said above, my last chance is to get a more recent SDK and try again, but I'm reluctant to do so, since, AFAICS, the errors are coming from fmt-src
and whatever it calls (or whatever it is being called for) — not from the SDK itself. Although I really don't know — it's always possible that 'fixing' whatever makes the current linking step fail might just trigger another hidden link failure, which, however, is being masked by this one. Who knows? 🤷♀️
Wow, sorry you had to spend so much time on this! Your OS should be supported - the minimum is currently set to 10.15 but obviously it doesn't work, I suspect due to one of the dependent libraries. Let's me see if I can figure it out. First to answer some question you had
util-linux
. Then the latest version from util-linux
doesn't even build on macOS (I submitted a patch, still sitting there). After lots of frustration with various issues caused by that on different platforms the only sane way is to build it from sources using a specific version to rely upon. Yeah you get warnings here and there from various compilers but these are benign and not the source of the issues you are seeing.lto.c
because in release builds the compilation uses link-time-optimization LTO which unfortunately, in clang implementation, internally combines everything into one huge file: lto.c. Fortunately the errors are pretty clear (for a given definition of "clear") about what is missing and what is calling them.Now to the linker errors themselves. They are at the first blush truly bizarre because how can basic_ostringstream<char>
be missing - it is an old and stable, non-deprecated, part of C++ standard library since like 1991. Which tells me that most likely there is some mismatch of system libraries or wrong standard library is being linked.
The easiest way to diagnose what is going on is to make CMake print out the exact compilation/linking command being executed. To do so on newer CMake you can pass --verbose
flag. Something like
cmake --build out --verbose
You probably also want to build debug config to begin with rather than release to get rid of lto.c
stuff. To do this pass the following during configure:
cmake -S source_dir -B out_dir -DCMAKE_BUILD_TYPE=Debug
With that hopefully the linker command line will shed some light on what libraries is it trying to pull in and from where.
As far as GCC goes - I don't think it will solve anything - the missing symbols are from system libraries and any compiler will have to get to them one way or another.
Let me know how it goes. I think nowadays there is a relatively easy way to run an older macOS in a virtual machine so I might just set it up to try to reproduce your setup but it will take some time.
Apologies again for all the hassle you had to go through.
Also after some googling around it appears that similar errors happen when there is something broken in Apple command line tools / brew or both. See e.g. https://stackoverflow.com/questions/75749674/how-can-i-resolve-undefined-symbols-when-using-stdofstream-on-a-mac or https://stackoverflow.com/questions/71888715/why-does-apple-clang-not-support-stdifstream
Perhaps removing and reinstalling dev tools and "doctoring" brew might help here too?
Oh and the really interesting question is why the pre-built installed version crashes. Generally you don't need a core file for that. There should be a descriptive crash report in Console.app: look under Crash Reports. Let me know if there is anything from wsddn
there.
Ok I think I got to the bottom of the main issue. I have managed to install Big Sur in a VM (somewhat of an adventure) and indeed trying the official installer produces exactly the same result as you observed - segmentation fault. After looking up where it happens in debug symbols for that build (which I have) - big surprise - it is somewhere where no crash should be logically possible (I'll spare you the details). What on earth? Ok, I build a debug version, run it on that machine... and it works perfectly. Maybe it's Debug vs. Release? I tried Release version... and it works too. Finally I made a full blown .pkg installer build with Apple notarization and all the bells and whistles... and it works great too. Then it dawned at me that the only difference between what I am doing and the "official" build is where it is being built. Mine is on my laptop with latest and greatest Xcode, the official was done on Github action runner with an older one. So what we have here is plainly an Xcode bug that got fixed in later version. Sigh. I need to think a bit what would be the best way to fix it this without resorting to manual builds but the fix is upcoming.
Now I am going to look at CMake build on Big Sur.
Wow, thanks so much for your detective work!
For the sake of the argument, I don't have the full XCode installed — only the command-line utilities (I don't really like XCode). That might make a difference, since I presume that's also all that the GitHub action runner has access to.
But sure, I'm aware that there must be a lot of rubbish in my overall configuration 🤣 That's no surprise — there are some leftover bits and pieces on my system that may go as far back as 2001. Every now and then, I find a binary that has been compiled for the PowerPC architecture (these days, mostly dynamically-loaded plugins for apps I've uninstalled eons ago but which weren't cleaned up by the uninstall procedure). So, aye, there are several archaeologic layers of "mess" over there. Duplicate libraries with the same symbols are particularly nasty, and I seem to have lots of those, accumulated over the years. That's why nothing in your thorough explanations surprises me.
Running brew doctor
on my system is, well, due to find tons of issues (and the list grows!). Most, however, are easy to explain. You see, whenever there is a formula upgrade, Homebrew insists in installing the sources and compile them locally. If the compilation fails for some reason, I try to get it fixed. Sometimes, there is a dependency or other which I cannot get to work within Homebrew's own environment — sonI have no other choice but to compile them separately from Homebrew. Eventually what happens is that a subsequent ./configure
(on things using CMake, of course) will find all the dependencies correctly installed and proceeds towards a successful conclusion — one that includes, at the end, registering the formula as being "installed & active". But that comes at the cost of having "skipped" one or more official dependency installs. Homebrew doesn't care much (at the compilation level), but brew doctor
will find all those cases where the configuration was "hacked" and is, to a degree, "broken".
But sure, every now and then, I tend to clean-up those things, with more or less success; sometimes, more recent versions of the same libraries/packags/formulae etc. will fix things again.
But the truth is that, In any case, I don't really insist in having a feasible, working CMake build on Big Sur :) — a working binary is more than enough, to be honest. After all, the only thing I'm trying to test is if the lack of WS support is what makes my Mac "invisible" to PCs running Windows 10.
Nevertheless, I'm going to follow some of your suggestions and see what I can do!
Ok, first of all, if you try to install again via Homebrew it should bring version 1.14.1 that (fingers crossed) should work fine on Big Sur.
Re Xcode vs. command-line tools there is no difference when using them from CMake command line builds. Both include the same compiler, frameworks and tools in the same layout which is all CMake is using. I am actually not sure whether GitHub runner images have full Xcode or command-line tools only installed (they have multiple versions side-by-side too) but it shouldn't matter at all.
As far as building on Big Sur it works fine with one fix I just committed which is unrelated to the issue you have been seeing. Here is what definitely works now:
xcode-select --install
to install default command line toolssudo "/Applications/CMake.app/Contents/bin/cmake-gui" --install
to make CMake available from command linegit clone https://github.com/gershnik/wsdd-native.git
cmake -S . -B out -DCMAKE_BUILD_TYPE=RelWithDebInfo
cmake --build out
So I can only assume that the linker issue you have encountered is caused by some mixup between Homebrew and Xcode command-line tools.
However, as you have said, assuming 1.14.1 fixes your issue this is of no importance.
Let me know whether it works for you.
Thank you again for reporting and your patience! It's a really nasty bug.
Hi again! Whatever magic you did — 1.14.1 fixed it! I cannot say how relieved I am. And I did nothing more than simply run brew upgrade
(after re-adding your repo, of course). The daemon is now running flawlessly on the background, for many hours, without a glitch. It "survived" two reboots (I was just tweaking and experimenting with different settings), so, from my perspective, I'll close this issue and mark it as fixed!
Thanks for all the trouble in fixing a stupid bug which will only affect ancient Macs :-P Who knows, perhaps your fix also somehow helps out other builds of wsddn
to be more robust. Then all the time you spent was not utterly wasted!
Naturally enough, I was curious to see if I could follow your instructions and try to recompile everything from scratch — knowing now that the wsddn
issue is fixed, and all errors must be on my side (no surprises there!!).
While doing so, I found lots of things I never knew about my Mac 🤣
First of all — I learned that Console.app
is actually useful for something! I thought it was merely a fancy GUI just for viewing some standard logs which I view with tail -f /var/log/...
anyway. Perhaps that might have been the case in the past (I don't know!), but I certainly didn't think of Console.app
to be the equivalent to systemd's journal — just, well, Apple-ified, like they are so often fond to do. There is a massive amount of most interesting information there which I had no idea about. So... thanks so much for the lesson!
Secondly — sadly, while running macOS 11.7.9, I'm not "allowed" to install XCode 13.X — the highest I'm "allowed" is 12.X (which doesn't get any updates, of course). Worse than that, I cannot even _re_install those tools (at least not via xcode-select
or softwareupdate
...).
Thirdly — I'm persuaded that you're absolutely right in your assessment: the compilation errors I've got are due to the many conflicts between the Apple Clang, the Homebrew Clang, the Homebrew GCC, and the XCode 12.X tools. They perversely conspire against each other to break everything 😁 No wonder, therefore, that I fail to compile things via Homebrew. Possibly, the Homebrew team seriously suspects that most 10-year-old Macs out there are hopelessly messed up in terms of overall compilation environment, and so — wisely — refuse to give any kind of support to ancient platforms (not even at the most basic level, i.e. submitting issues...).
In any case, as said, the issue is now fixed for me — I'll post further details as soon as I get the latest version of Hombrew's Clang to compile itself. I suspect it will take the whole night (at least)...
Really glad that this issue is solved and you are unblocked!
I could go on a long rant about how bad Console.app is (and how much worse it's gotten nowadays) but it has its uses like getting crash info and logs and crashes from connected iDevices (if you have an iDevice open the Console with the device connected to your Mac). Beyond that, it's pretty bad. The real equivalent to systemd journalctl
is the log
command line tool. What I find ironic is that systemd started as launchd knock-off but now it far surpasses the original in usability and features.
Strange that you cannot install command-line tools 13. When I installed the default ones (via xcode-select --install
) on my VM the Software Update in Settings immediately offered me to update to 13. My understanding and also according to https://en.wikipedia.org/wiki/Xcode (expand "Xcode 11.0 - 14.x" table) version 13 is supported on Big Sur.
One other thing to I'd try if you are still interested is to configure wsddn with
cmake -S . -B out -DCMAKE_BUILD_TYPE=RelWithDebInfo -DWSDDN_PREFER_SYSTEM=OFF
this will prevent it from using whatever libxml homebrew contains and it will instead compile it from sources (same as what happens with libuuid). I have a nasty suspicion that it is the external libxml that introduces the mismatch of system libraries but this is just a guess.
Oh and BTW have you considered MacPorts? I am not a big fan of Homebrew because of its insistence to muck with the system security (see e.g. https://applehelpwriter.com/2018/03/21/how-homebrew-invites-users-to-get-pwned/) out of ridiculous desire to avoid sudo
. MacPorts has less stuff (it is much harder for developers to support) and its equivalent of taps is much harder to set up. On the other hands it seems to be more robust and I believe better support for older systems (but perhaps I am wrong)
Hi there! 👋
First and foremost: thank you for developing such an awesome tool. For five years or so, my co-living partner (who only uses Windows) is utterly unable to see any machine on the network, except for the printer (which does use WSDD) and the Synology NAS (which apparently also uses WSDD, but what exactly they use to implement it is unknown — it seems to work "as by magic"). Other machines in the network include my personal Mac, a Raspberry Pi, a laptop 20running Linux, and who knows what else. None of these will be seen by her Windows 10 machine(s), although the opposite works (to a degree)!
Anyway, time to get your nice little native tool working!
I've started with my ancient Mac. It's a MacBook Pro (Retina, 15-inch, Mid 2014) running macOS 11.7.9. I'm well aware this is both ancient hardware and unsupported software, both having reached EOL for years now. It's a pity because the machine works flawlessly (it did get repaired a few times; not all components inside it are from 2014!). Since it's also my "work" machine — and I cannot afford to replace it — it means that I'm limited to the degree of tinkering I'm willing to do.
A very annoying issue is that the Homebrew team clings to Apple's mandatory obsolescence rules, and they refuse to go that back in time. While macOS Big Sur flawlessly runs all things installed via Homebrew, these days, everything non-casked requires localy compiling packages, which obviously takes eternities and might fail. In some cases, I managed to get things compiling by switching from the Apple-provided
clang
to, say, GCC. In others i required a bit more work. And many I simply couldn't figure out how to compile things properly. That said...wsdd-native
gets flawlessly installed via Homebrew, and, as far as I can see, it does configure itself properly, hooks itself up wthlaunchd
, etc.Unfortunately, however, any attempt to actually run it will terminate with a
Segmentation fault: 11
. I tried to enable core dumps usingsudo launchctl limit core unlimited
, but nothing is ever written to/cores
(as the man page suggests). I'm aware that you don't recommend using something that old (e.g., the MacOSX13.0 SDK is a requirement) and thus the access error to invalid memory, possibly when attempting to load something from a shared library which is not in the 'expected' place (or doesn't exist at all).So, the best I can offer is a dump from
otool
as I see on my system:Dump of
otool -LIvPC /usr/local/bin/wsddn
```sh $ /usr/local/bin/wsddn: /usr/lib/libxml2.2.dylib (compatibility version 10.0.0, current version 10.9.0) time stamp 2 Thu Jan 1 01:00:02 1970 /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration (compatibility version 1.0.0, current version 1296.0.1) time stamp 2 Thu Jan 1 01:00:02 1970 /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory (compatibility version 1.0.0, current version 1.0.0) time stamp 2 Thu Jan 1 01:00:02 1970 /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (compatibility version 150.0.0, current version 2048.1.255) time stamp 2 Thu Jan 1 01:00:02 1970 /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 1600.151.0) time stamp 2 Thu Jan 1 01:00:02 1970 /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1336.0.0) time stamp 2 Thu Jan 1 01:00:02 1970 Linker optimiztion hints (0 total bytes) Indirect symbols for (__TEXT,__stubs) 303 entries address index name 0x0000000100003f80 148 _CFAllocatorAllocate 0x0000000100003f86 149 _CFAllocatorDeallocate 0x0000000100003f8c 150 _CFArrayCreate 0x0000000100003f92 151 _CFArrayGetCount 0x0000000100003f98 152 _CFArrayGetValueAtIndex 0x0000000100003f9e 153 _CFDictionaryCreate 0x0000000100003fa4 154 _CFDictionaryGetTypeID 0x0000000100003faa 155 _CFDictionaryGetValue 0x0000000100003fb0 157 _CFErrorCopyDescription 0x0000000100003fb6 158 _CFErrorGetCode 0x0000000100003fbc 159 _CFErrorGetDomain 0x0000000100003fc2 160 _CFGetTypeID 0x0000000100003fc8 162 _CFRelease 0x0000000100003fce 163 _CFRetain 0x0000000100003fd4 164 _CFStringCompare 0x0000000100003fda 165 _CFStringCreateWithCharacters 0x0000000100003fe0 166 _CFStringCreateWithCharactersNoCopy 0x0000000100003fe6 167 _CFStringGetCStringPtr 0x0000000100003fec 168 _CFStringGetCharacters 0x0000000100003ff2 169 _CFStringGetCharactersPtr 0x0000000100003ff8 170 _CFStringGetLength 0x0000000100003ffe 171 _CFStringGetTypeID 0x0000000100004004 172 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__ZTISt12out_of_range 0x00000001000dc1e0 316 __ZTISt13runtime_error 0x00000001000dc1e8 317 __ZTISt18bad_variant_access 0x00000001000dc1f0 318 __ZTISt19bad_optional_access 0x00000001000dc1f8 319 __ZTISt20bad_array_new_length 0x00000001000dc200 321 __ZTISt9bad_alloc 0x00000001000dc208 322 __ZTISt9exception 0x00000001000dc210 323 __ZTIv 0x00000001000dc218 83 __ZTSN4asio10io_context19basic_executor_typeINSt3__19allocatorIvEELm0EEE 0x00000001000dc220 84 __ZTSN4asio10io_context19basic_executor_typeINSt3__19allocatorIvEELm4EEE 0x00000001000dc228 107 __ZTSN4asio6detail14typeid_wrapperINS0_9schedulerEEE 0x00000001000dc230 329 __ZTVNSt3__112system_errorE 0x00000001000dc238 330 __ZTVSt12length_error 0x00000001000dc240 331 __ZTVSt12out_of_range 0x00000001000dc248 332 __ZTVSt18bad_variant_access 0x00000001000dc250 333 __ZTVSt19bad_optional_access 0x00000001000dc258 141 __ZZN4asio15system_categoryEvE8instance 0x00000001000dc260 142 __ZZN4asio5error17get_misc_categoryEvE8instance 0x00000001000dc268 143 __ZZN4asio5error18get_netdb_categoryEvE8instance 0x00000001000dc270 144 __ZZN4asio5error21get_addrinfo_categoryEvE8instance 0x00000001000dc278 145 __ZZN4asio6detail16get_signal_stateEvE5state 0x00000001000dc280 360 ___gxx_personality_v0 0x00000001000dc288 363 ___stack_chk_guard 0x00000001000dc290 364 ___stderrp 0x00000001000dc298 365 ___stdinp 0x00000001000dc2a0 366 ___stdoutp 0x00000001000dc2a8 147 _asio_detail_posix_thread_function 0x00000001000dc2b0 419 _kODAttributeTypeAllAttributes 0x00000001000dc2b8 420 _kODAttributeTypeFullName 0x00000001000dc2c0 421 _kODAttributeTypeNFSHomeDirectory 0x00000001000dc2c8 422 _kODAttributeTypePassword 0x00000001000dc2d0 423 _kODAttributeTypePrimaryGroupID 0x00000001000dc2d8 424 _kODAttributeTypeUniqueID 0x00000001000dc2e0 425 _kODAttributeTypeUserShell 0x00000001000dc2e8 426 _kODErrorDomainFramework 0x00000001000dc2f0 427 _kODRecordTypeGroups 0x00000001000dc2f8 428 _kODRecordTypeUsers 0x00000001000dc300 429 _kODSessionDefault 0x00000001000dc308 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0x00000001000e4098 169 _CFStringGetCharactersPtr 0x00000001000e40a0 170 _CFStringGetLength 0x00000001000e40a8 171 _CFStringGetTypeID 0x00000001000e40b0 172 _ODNodeCopyRecord 0x00000001000e40b8 173 _ODNodeCreateRecord 0x00000001000e40c0 174 _ODNodeCreateWithNodeType 0x00000001000e40c8 175 _ODQueryCopyResults 0x00000001000e40d0 176 _ODQueryCreateWithNode 0x00000001000e40d8 177 _ODRecordCopyValues 0x00000001000e40e0 178 _ODRecordSetValue 0x00000001000e40e8 179 _ODRecordSynchronize 0x00000001000e40f0 180 _SCDynamicStoreCopyValue 0x00000001000e40f8 181 _SCDynamicStoreCreate 0x00000001000e4100 183 __Unwind_Resume 0x00000001000e4108 186 __ZNKSt3__110error_code7messageEv 0x00000001000e4110 191 __ZNKSt3__14__fs10filesystem4path10__filenameEv 0x00000001000e4118 192 __ZNKSt3__14__fs10filesystem4path11__root_nameEv 0x00000001000e4120 193 __ZNKSt3__14__fs10filesystem4path13__parent_pathEv 0x00000001000e4128 194 __ZNKSt3__14__fs10filesystem4path16__root_directoryEv 0x00000001000e4130 195 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That said, I'm not surprised in the least. Of the 650+ packages (formulae & casks) I've got installed via Homebrew, I haven't been able to compile around 20-30 of them. Roughly speaking, therefore, 95% of the packages will compile, but there is a 1 in 20 chance that it won't compile, at least not automatically, therefore, it's time to try to compile
wsdd-native
manually!I have Homebrew's Clang set by default:
which CMake (3.29.6, also from Homebrew) correctly identifies:
(but I have more compiler options, as I'll describe further below)
The first question I have is — why the need to use
libuuid-populate
which gets pulled & compiled fromutil-linux
? macOS, via Homebrew, perfectly supports the OSSP uuid library (brew install ossp-uuid
), just like anything based on Debian (apt install uuid
). I'm just asking because it's clear from the logs that the compiler grumbles a bit about it (but fortunately does not throw an error). Anyway, here is what happens with a Clang compilation:cmake --build out
(Homebrew Clang 18.1.7)```make [ 1%] Building CXX object _deps/fmt-build/CMakeFiles/fmt.dir/src/format.cc.o In file included from /Users/gwyneth/Developer/wsdd-native/out/_deps/fmt-src/src/format.cc:8: In file included from /Users/gwyneth/Developer/wsdd-native/out/_deps/fmt-src/include/fmt/format-inl.h:18: In file included from /usr/local/opt/llvm/bin/../include/c++/v1/locale:202: In file included from /usr/local/opt/llvm/bin/../include/c++/v1/__locale:23: In file included from /usr/local/opt/llvm/bin/../include/c++/v1/string:625: In file included from /usr/local/opt/llvm/bin/../include/c++/v1/string_view:213: /usr/local/opt/llvm/bin/../include/c++/v1/__fwd/string_view.h:22:41: warning: 'char_traits
and finally:
Errors during the linking phase
```make [...] [ 94%] Linking CXX executable wsddn undef: __ZTVNSt3__119basic_ostringstreamIcNS_11char_traitsIcEENS_9allocatorIcEEEE undef: __ZTVNSt3__118basic_stringstreamIcNS_11char_traitsIcEENS_9allocatorIcEEEE undef: __ZTVNSt3__115basic_stringbufIcNS_11char_traitsIcEENS_9allocatorIcEEEE undef: __ZTTNSt3__119basic_ostringstreamIcNS_11char_traitsIcEENS_9allocatorIcEEEE undef: ___cxa_init_primary_exception undef: __ZTTNSt3__118basic_stringstreamIcNS_11char_traitsIcEENS_9allocatorIcEEEE undef: __ZNSt13exception_ptr31__from_native_exception_pointerEPv Undefined symbols for architecture x86_64: "vtable for std::__1::basic_ostringstream
Ok, not good. The compilation step works well — no errors, just annoying warnings — but linking fails, and the reasons for the falure are too obscure for me. I can't even figure out which file(s) failed to generate any symbols (
lto.c
?). I can say that line 428 ofCMakeFiles/wsddn.dir/build.make
is roughly the following:while line 234 on
CMakeFiles/Makefile2
is:I'd be more than glad to provide you with additional information, if you need.
Oh well. When Clang fails a compilation... it's time to switch to GCC!
For good measure, I'm also exporting the
CC
andCXX
flags, althoughcmake
should handle that properly...Unfortunately, it seems that GCC is including files from the MacOSX12.1.sdk, but I'm stuck with 11.7.9:
Logs of building with the 'wrong' SDK...
```make [...] [ 21%] Building CXX object _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/src/unicode_mappings.cpp.o In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk/usr/include/Availability.h:136, from /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk/usr/include/sys/_types/_fd_def.h:32, from /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk/usr/include/sys/types.h:184, from /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:16, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/config.h:17, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/impl/unicode/utf_encoding.h:33, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/impl/unicode/mappings.h:11, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/src/unicode_mappings.cpp:11: /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:126:70: error: attributes are not allowed on a function-definition 126 | CF_INLINE CFOptionFlags CFUserNotificationCheckBoxChecked(CFIndex i) API_AVAILABLE(macos(10.0)) API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(1UL << (8 + i)));} | ^~~~~~~~~~~~~ /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:127:70: error: attributes are not allowed on a function-definition 127 | CF_INLINE CFOptionFlags CFUserNotificationSecureTextField(CFIndex i) API_AVAILABLE(macos(10.0)) API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(1UL << (16 + i)));} | ^~~~~~~~~~~~~ /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:128:69: error: attributes are not allowed on a function-definition 128 | CF_INLINE CFOptionFlags CFUserNotificationPopUpSelection(CFIndex n) API_AVAILABLE(macos(10.0))API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(n << 24));} | ^~~~~~~~~~~~~ gmake[2]: *** [_deps/sys_string-build/lib/CMakeFiles/sys_string.dir/build.make:86: _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/src/unicode_mappings.cpp.o] Error 1 gmake[1]: *** [CMakeFiles/Makefile2:312: _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/all] Error 2 gmake: *** [Makefile:136: all] Error 2 ```
All right, a quick ugrep:
Uh-huh. What a mess we have here. That's ok, let's force the culprits to the "correct" libraries:
No luck, though:
Building with GCC 14 and the 'correct' SDK
```make [...] [ 21%] Building CXX object _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/src/unicode_mappings.cpp.o In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/usr/include/Availability.h:136, from /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/usr/include/sys/_types/_fd_def.h:32, from /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/usr/include/sys/types.h:184, from /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:16, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/config.h:17, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/impl/unicode/utf_encoding.h:33, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/impl/unicode/mappings.h:11, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/src/unicode_mappings.cpp:11: /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:126:70: error: attributes are not allowed on a function-definition 126 | CF_INLINE CFOptionFlags CFUserNotificationCheckBoxChecked(CFIndex i) API_AVAILABLE(macos(10.0)) API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(1UL << (8 + i)));} | ^~~~~~~~~~~~~ /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:127:70: error: attributes are not allowed on a function-definition 127 | CF_INLINE CFOptionFlags CFUserNotificationSecureTextField(CFIndex i) API_AVAILABLE(macos(10.0)) API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(1UL << (16 + i)));} | ^~~~~~~~~~~~~ /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:128:69: error: attributes are not allowed on a function-definition 128 | CF_INLINE CFOptionFlags CFUserNotificationPopUpSelection(CFIndex n) API_AVAILABLE(macos(10.0))API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(n << 24));} | ^~~~~~~~~~~~~ gmake[2]: *** [_deps/sys_string-build/lib/CMakeFiles/sys_string.dir/build.make:86: _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/src/unicode_mappings.cpp.o] Error 1 gmake[1]: *** [CMakeFiles/Makefile2:312: _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/all] Error 2 gmake: *** [Makefile:136: all] Error 2 ```
All right, so maybe GCC 14 is "too new"? After installing
gcc-13
from Homebrew (which has 13.3 — how far back in time should I go?), here are the results:No problems at this stage (none were expected), but, alas, compiling is out of the question:
Building with GCC 13.3
```make [...] [ 19%] Built target spdlog [ 19%] Built target argum [ 21%] Building CXX object _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/src/unicode_mappings.cpp.o In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/usr/include/Availability.h:136, from /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/usr/include/sys/_types/_fd_def.h:32, from /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/usr/include/sys/types.h:184, from /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CoreFoundation.h:16, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/config.h:17, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/impl/unicode/utf_encoding.h:33, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/inc/sys_string/impl/unicode/mappings.h:11, from /Users/gwyneth/Developer/wsdd-native/out/_deps/sys_string-src/lib/src/unicode_mappings.cpp:11: /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:126:70: error: attributes are not allowed on a function-definition 126 | CF_INLINE CFOptionFlags CFUserNotificationCheckBoxChecked(CFIndex i) API_AVAILABLE(macos(10.0)) API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(1UL << (8 + i)));} | ^~~~~~~~~~~~~ /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:127:70: error: attributes are not allowed on a function-definition 127 | CF_INLINE CFOptionFlags CFUserNotificationSecureTextField(CFIndex i) API_AVAILABLE(macos(10.0)) API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(1UL << (16 + i)));} | ^~~~~~~~~~~~~ /Library/Developer/CommandLineTools/SDKs/MacOSX11.sdk/System/Library/Frameworks/CoreFoundation.framework/Headers/CFUserNotification.h:128:69: error: attributes are not allowed on a function-definition 128 | CF_INLINE CFOptionFlags CFUserNotificationPopUpSelection(CFIndex n) API_AVAILABLE(macos(10.0))API_UNAVAILABLE(ios, watchos, tvos) {return ((CFOptionFlags)(n << 24));} | ^~~~~~~~~~~~~ gmake[2]: *** [_deps/sys_string-build/lib/CMakeFiles/sys_string.dir/build.make:86: _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/src/unicode_mappings.cpp.o] Error 1 gmake[1]: *** [CMakeFiles/Makefile2:312: _deps/sys_string-build/lib/CMakeFiles/sys_string.dir/all] Error 2 gmake: *** [Makefile:136: all] Error 2 ```
The End...?
I would guess that this "proves" that
wsdd-native
really can't be compiled under such an ancient setup as mine. Although, to be perfectly honest, there is a bit more that I can do, namely, trying to install the MacOSX13 SDK, and see what happens with that one. Theoretically, this should mess things up even more. But it might help with those obsolete declarations, which I'm presuming that they do not come from your code at all, but rather from the installed libraries (But, on the other hand, I already have the 12 SDK installed — which I shouldn't, since Big Sur is still 11.X — and there seems to be no problem there. So, maybe, using a modern Clang (the one from Homebrew) and a more recent SDK version may result in a successful compilation?... perhaps. Or it might just compile... and then segfault 😭
I might try that approach too, though. But first I wanted to get some feedback.