replaced all instances of this_player() with this_body()
this_player() now behaves like this_player(1)
removed remaining references to Muddy
updated enter_world() in adm/obj/login.c to better handle moving a player into the game
get_save_file_name in adm/obj/master.c is fucked for some reason, so we're not using it anymore
new sefun touch() creates an empty file
fixes assemble_call_back() to properly pass the remaining arguments to the callback
in a couple of places, i hate when people write "can not", it's "cannot." get over it.
fixed add_commas() sefun to properly handle negative numbers
added none as an option to the feedback_level environment variable
user_path() sefun now accepts a body object as well as the string it always did
cwd and cwf are now assigned via set_env instead of set
deleted the back command. please. this was so dumb.
refactored the cat command (😻)
refactored the cd command (💿)
refactored the cp command (📋)
new editor that accommodates for both ed and regular editing is now in the body object. updated existing files that used the editor object and removed the editor object. also refactored the ed command
fixed the rm command where it wouldn't find files if you were rming via glob using relative locations
new wizard command dlevel for setting debug levels in the driver
entirely rewrote setplan command
added MOVE_ALREADY_THERE flag to moving and accommodate for it
this_player()
withthis_body()
this_player(1)
enter_world()
inadm/obj/login.c
to better handle moving a player into the gameget_save_file_name
inadm/obj/master.c
is fucked for some reason, so we're not using it anymoretouch()
creates an empty fileassemble_call_back()
to properly pass the remaining arguments to the callbackadd_commas()
sefun to properly handle negative numbersnone
as an option to thefeedback_level
environment variableuser_path()
sefun now accepts a body object as well as the string it always didcwd
andcwf
are now assigned viaset_env
instead ofset
back
command. please. this was so dumb.cat
command (😻)cd
command (💿)cp
command (📋)editor
that accommodates for bothed
and regular editing is now in the body object. updated existing files that used the editor object and removed the editor object. also refactored theed
commandrm
command where it wouldn't find files if you were rming via glob using relative locationsdlevel
for setting debug levels in the driversetplan
commandMOVE_ALREADY_THERE
flag to moving and accommodate for it