Open CalleHalldin opened 7 years ago
that creates an alembic, apply the latest lookDev, sends it to the farm and deliver a quicktime to a folder on the server (daily?) for the animator to review.
What I had in mind is similar, but a little different. You'd actually publishing things as usual, and then send a "recipe" of which assets at which versions you would like to render. To the artist, this would just be the shot, the shot is the recipe.
$ cd my/shot
$ render
This is something we could do via the Launcher, by just browsing to a shot, and saying "Render this with everything latest, please". You'll be able to do it via ftrack as well, which means Rickard could do it without artist intervention.
Sounds great! as long as we can render a "simpler" render that is faster since its for animator reviewing. Having a preset to just have SSS shaders would be cool as well. a special lookdev for checking SSS intersections and motionblur or something similar.
Goal
To create an easy way for the animator to send their animation to the farm to be able to test motion blur or to see intersections easier.
Motivation It would be great to be able to see your latest anim wip on the latest lookdev, many thing aren't always as clear in maya viewport as it is when seeing it rendered. Things like intersections, eye direction, motionblur ect.
Implementation A simple button that that creates an alembic, apply the latest lookDev, sends it to the farm and deliver a quicktime to a folder on the server (daily?) for the animator to review. The settings and resolution should be half the quality of the final rendered image and speed should be more of a priority then quality for this type of renders.