For each published model, also publish a top-down, orthographic snapshot along with physical measurements for later use in an level editor similar to 2D games.
Models are positioned on a 2D grid and exported as name: transformation, where name references the laid out asset and transformation contains the position, rotation and scale of the model.
The resulting editor would allow for quickly flipping through shots like flicking through pictures on your computer, and make edits on the fly that in one way or another integrates back into the final shot.
Goal
Quickly dress and visualise dressing in shots.
Implementation
For each published model, also publish a top-down, orthographic snapshot along with physical measurements for later use in an level editor similar to 2D games.
Models are positioned on a 2D grid and exported as
name: transformation
, wherename
references the laid out asset andtransformation
contains the position, rotation and scale of the model.The resulting editor would allow for quickly flipping through shots like flicking through pictures on your computer, and make edits on the fly that in one way or another integrates back into the final shot.