Closed keithjjones closed 8 years ago
Hopefully those changes will make it better. We now have one class representing an archive file and different uses for archive files (extracting, compressing, listing,etc...) can inherit that base class (SevenZipArchive).
That's a good change, merged and I will work in the compression callbacks (https://github.com/getnamo/7zip-cpp/tree/ue4) from the ue4 branch in a few days. Managed to confirm all required functionality (there are some kinks to compression to keep in mind) and made the first public pass at the ue4 wrapper, found here: https://github.com/getnamo/ZipUtility-ue4
@getnamo I don't have a good test for compression yet, but I think 9d215ac works. The only part that may not work is the constructor when I fill in the values for the protected members. If I messed that up, please feel free to change it.