getnamo / GlobalEventSystem-Unreal

Loosely coupled internal event system plugin for the Unreal Engine.
MIT License
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Unbind All events on receiver #18

Closed getnamo closed 3 years ago

getnamo commented 3 years ago

Add a function call to unbind all events related to a given receiver.

Would make it easier to unbind events on endplay without specifying each individual event.

e.g. GESUnbindReceiver with Domain, Event, and ReceiverWCO. Should be usable both in c++ and Bp.

getnamo commented 3 years ago

added in https://github.com/getnamo/global-event-system-ue4/commit/d82851fb49976d2e9c1c1befccb04a7ab6baccac. Awaiting lambda feature finish before merging

getnamo commented 3 years ago

BP API: https://github.com/getnamo/global-event-system-ue4/tree/feature-api-refactor#unbinding

C++ API: https://github.com/getnamo/global-event-system-ue4/tree/feature-api-refactor#unbinding-events

getnamo commented 3 years ago

Release: https://github.com/getnamo/global-event-system-ue4/releases/tag/0.7.0e