getnamo / GlobalEventSystem-Unreal

Loosely coupled internal event system plugin for the Unreal Engine.
MIT License
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Array/Map/Set Property & Multiparam support #3

Open getnamo opened 5 years ago

getnamo commented 5 years ago

Not quite sure yet as to the best approach for this. Arrays can only support one type so it may be enough to just brute convert the basics types for array props. Potentially same for TMap property support?

getnamo commented 5 years ago

For the moment best way to emit arrays is to wrap them in a blueprint/c++ struct