Open getnamo opened 5 years ago
Not quite sure yet as to the best approach for this. Arrays can only support one type so it may be enough to just brute convert the basics types for array props. Potentially same for TMap property support?
For the moment best way to emit arrays is to wrap them in a blueprint/c++ struct
Not quite sure yet as to the best approach for this. Arrays can only support one type so it may be enough to just brute convert the basics types for array props. Potentially same for TMap property support?