Closed ProudFaceOfSUiR closed 2 years ago
Oh, sorry, Unreal just updates 3 fps when it's not active, my bad)
The setting to adjust that behavior should be in editor settings: https://answers.genvidtech.com/articles/51/low-framerate-in-ue4editor.html
You can also try to receive messages (toggle on bind) in the background thread for messaging not be dependent on game thread tick rate.
I am using Emit Bytes node to send some values to python script running on the same machine and I am getting 0.33 sec delay between packets. I've tried running it on Windows and Linux, problem stays the same. Adjusting buffer size and tick interval does not help