getnamo / SocketIOClient-Unreal

Socket.IO client plugin for the Unreal Engine.
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Android 12 failed to receive OnConnected event #357

Closed HRFleur closed 1 year ago

HRFleur commented 1 year ago

Everything functions correctly on Windows platform. On android 12 after emit, nothing happens. Am I missing something? Apparently it's still the https issue with android. Modifying SocketIOLib.Build.cs to newest version solves the issue.