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SocketIOClient-Unreal
Socket.IO client plugin for the Unreal Engine.
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Add UWorldSubsystem and UGameInstanceSubsystem variants
#360
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getnamo
opened
1 year ago
getnamo
commented
1 year ago
This would automate some of the desired use cases without needing to add custom C++ for e.g.
game instance support
outside of statically constructed components.
Should wrap FSocketIONative
Useful ref:
https://benui.ca/unreal/subsystem-singleton/