Closed TonyWang972 closed 1 year ago
based on crash it appears to be related to the json sent, got a sample of the data you're trying to decode?
It can be correctly received and printed in the level debug window, the json data as follow:
My question seems to be the same as this issue【my Fatal error when Packaging #347】, but it seems to be a little different in the UE5 branch
Hello, Unreal Engine 5.0,ScoketIOClient 2.4.0, when connect to server,game crash immediately。
error log as follow: