Open SocketmaiRocket opened 3 months ago
Are you constructing/setting up the socket.io component in a widget context?
I have place the socketcomponent in actor which is placed in the world and getting the reference from that, chat window actor from your example project.
In packaged project it's causing crash where socketio actor is kept.
[2024.08.02-11.43.58:458][581]LogVaRest: Warning: UVaRestRequestJSON::GetResponseContentAsString(637): Response content string is cached [2024.08.02-11.44.00:298][151]LogRedpointEOS: Verbose: [LogEOSUI] Social Overlay: HandleDisplayUpdateIntent [2024.08.02-11.44.00:298][151]LogRedpointEOS: Verbose: [LogEOSUI] Social Overlay: Intent Initialized Name=[display-update] CorrId=[EOS-X0409YiXeEeEbqUD6Ftzag-SYsVC7coGkKOvMs50KXung] [2024.08.02-11.44.00:298][151]LogRedpointEOS: Verbose: [LogEOSUI] Social Overlay: DisplayUpdateIntent{ Visible(FALSE) ExclusiveInput(FALSE) HitBox([(1116,20)-(1516,145)]) } [2024.08.02-11.44.00:298][151]LogRedpointEOS: Verbose: [LogEOSUI] Social Overlay: New DisplaySettings{ Visible(FALSE) ExclusiveInput(FALSE) HitBox([(1116,20)-(1516,145)]) } [2024.08.02-11.44.00:298][151]LogRedpointEOS: Verbose: [LogEOSUI] Social Overlay: Intent Complete Name=[display-update] CorrId=[EOS-X0409YiXeEeEbqUD6Ftzag-SYsVC7coGkKOvMs50KXung] Result=[EOS_Success] [2024.08.02-11.44.02:299][827]LogStreaming: Display: 0.113 ms for processing 8312 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 4 (9475->9471) packages and 33 (22344->22311) public exports. [2024.08.02-11.44.50:779][300]LogRedpointEOS: Verbose: [LogEOSAuth] Authentication session successfully verified to remain valid. UserId: df7...f25 [2024.08.02-11.45.51:016][632]LogRedpointEOS: Verbose: [LogEOSAuth] Authentication session successfully verified to remain valid. UserId: df7...f25 [2024.08.02-11.46.51:260][975]LogRedpointEOS: Verbose: [LogEOSAuth] Authentication session successfully verified to remain valid. UserId: df7...f25 [2024.08.02-11.47.51:525][301]LogRedpointEOS: Verbose: [LogEOSAuth] Authentication session successfully verified to remain valid. UserId: df7...f25 [2024.08.02-11.48.51:770][585]LogRedpointEOS: Verbose: [LogEOSAuth] Authentication session successfully verified to remain valid. UserId: df7...f25 [2024.08.02-11.48.53:250][ 85]LogRedpointEOS: Verbose: [LogEOSUI] Social Overlay: Intent Initialized Name=[log-analytic] CorrId=[EOS-X0409YiXeEeEbqUD6Ftzag-NxNotGfNRE-cNgV3l0PY9A] [2024.08.02-11.48.54:047][355]LogRedpointEOS: [LogEOS] Updating Product SDK Config, Time: 672.568359 [2024.08.02-11.48.54:316][445]LogRedpointEOS: [LogEOS] SDK Config Product Update Request Completed - No Change [2024.08.02-11.48.54:316][445]LogRedpointEOS: [LogEOS] ScheduleNextSDKConfigDataUpdate - Time: 672.818359, Update Interval: 326.142761 [2024.08.02-11.49.52:025][928]LogRedpointEOS: Verbose: [LogEOSAuth] Authentication session successfully verified to remain valid. UserId: df7...f25 [2024.08.02-11.50.52:274][328]LogRedpointEOS: Verbose: [LogEOSAuth] Authentication session successfully verified to remain valid. UserId: df7...f25 [2024.08.02-11.51.04:861][589]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2024.08.02-11.51.04:861][589]LogGameState: Match State Changed from InProgress to LeavingMap [2024.08.02-11.51.04:861][589]LogNet: Browse: /Game/GothicTemple/Levels/GothicTemple [2024.08.02-11.51.04:861][589]LogLoad: LoadMap: /Game/GothicTemple/Levels/GothicTemple [2024.08.02-11.51.04:861][589]LogWorld: BeginTearingDown for /Game/GothicTemple/Levels/BHR_Login [2024.08.02-11.51.04:868][589]LogWorld: UWorld::CleanupWorld for BHR_Login, bSessionEnded=true, bCleanupResources=true [2024.08.02-11.51.04:868][589]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2024.08.02-11.51.04:896][589]LogStreaming: Display: 0.022 ms for processing 210 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 11 (9471->9460) packages and 95 (22311->22216) public exports. [2024.08.02-11.51.04:896][589]LogAudio: Display: Audio Device unregistered from world 'None'. [2024.08.02-11.51.04:899][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms [2024.08.02-11.51.04:901][589]LogStreaming: Display: FlushAsyncLoading(123): 1 QueuedPackages, 0 AsyncPackages [2024.08.02-11.51.05:228][589]LogStreaming: Warning: Missing Dependency, missing script import 0x17E20705F0EB1101 for package /Game/GothicTemple/Levels/GothicTemple [2024.08.02-11.51.05:228][589]LogStreaming: Error: CreateExport: /Game/GothicTemple/Levels/GothicTemple (0x55C12351B6C6D0C1) /Game/GothicTemple/Levels/GothicTemple (0x55C12351B6C6D0C1) - Could not find class object for SocketIOClient [2024.08.02-11.51.05:235][589]LogStreaming: Warning: SerializeExport: /Game/GothicTemple/Levels/GothicTemple (0x55C12351B6C6D0C1) /Game/GothicTemple/Levels/GothicTemple (0x55C12351B6C6D0C1) - Skipped failed export SocketIOClient [2024.08.02-11.51.05:282][589]LogAudio: Display: Audio Device (ID: 1) registered with world 'GothicTemple'. [2024.08.02-11.51.05:282][589]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2024.08.02-11.51.05:283][589]LogAIModule: Creating AISystem for world GothicTemple [2024.08.02-11.51.05:283][589]LogLoad: Game class is 'BP_GameMode_Home_C' [2024.08.02-11.51.05:413][589]LogWorld: Bringing World /Game/GothicTemple/Levels/GothicTemple.GothicTemple up for play (max tick rate 0) at 2024.08.02-17.21.05 [2024.08.02-11.51.05:414][589]LogTemp: Error: ChildActor_GEN_VARIABLE_BP_WeaponBase_C_CAT_3925: FirearmMesh Does NOT have the SKGFirearm ComponentTag added, Set this [2024.08.02-11.51.05:414][589]LogOutputDevice: Warning: