getnamo / TCP-Unreal

Convenience TCP wrapper for Unreal Engine
MIT License
106 stars 36 forks source link

Variable 'bIsConnected' does not reflect the current state #7

Closed JerryHyun closed 2 years ago

JerryHyun commented 3 years ago

Removed bIsConnected variable & Added IsConnected() func

getnamo commented 2 years ago

Better than current implementation. Event driven approach will have to come another day. Thanks for adding the feature