Open bernhardrieder opened 6 years ago
I don't know how to get around long path names unfortunately, only mitigating option I can think of is moving the python folder down to the project level instead of binaries/win64, but I haven't investigated changing directories that way in the python plugin yet.
I'll mark this as an enhancement with help wanted.
Renaming the unreal engine python plugin folder also seemed to cause an error during startup. Because I was renaming this folder and then I encountered an omnious error that something can't be found. Renaming it back to the original name solved that but I'm not sure if it was just a coincidence.
note to self:
I've encountered a very annoying issue where my project couldn't ever find the TensorFlowComponent after moving my project in some new folders. After a few hours, I found your suggestion on https://github.com/getnamo/tensorflow-ue4-examples/issues/12 about the long path names in Windows 10 which I tried but wouldn't help. So, I decided to move my project some hierachies down and there you go! It works again.... I don't know if that's a common issue because I've encountered it the first time but maybe you could add that to the known issues section :) Or, do you know a solution to this problem? After a little research, it seems like that it is an issue with UE4 itself rather than Windows 10.