getnamo / TensorFlow-Unreal

TensorFlow plugin for the Unreal Engine.
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Running a packaged exe contains errors #32

Closed Pantong51 closed 6 years ago

Pantong51 commented 6 years ago

Started a blank project add all plugins and demo content. Everything works fine in editor. but after packaging a game I get these errors.

The game packages successfully and runs fine, but none of the tensorflow components work.

[2018.08.06-16.01.18:482][ 0]LogPackageName: Error: DoesPackageExist: DoesPackageExist FAILED: '/TensorFlow/ImageStruct' is not a standard unreal filename or a long path name. Reason: Path does not start with a valid root. Path must begin with: '/Engine/', '/Game/', '/Paper2D/', '/CryptoKeys/', '/MeshEditor/', '/DatasmithContent/', '/MediaCompositing/', '/OculusVR/', '/SteamVR/', '/Config/', '/Script/', '/Memory/', or '/Temp/' [2018.08.06-16.01.18:482][ 0]LogStreaming: Error: Couldn't find file for package /TensorFlow/ImageStruct requested by async loading code. NameToLoad: /TensorFlow/ImageStruct

Full Logs: https://pastebin.com/scmjiDP5

I can upload a .zip if needed of the project.

getnamo commented 6 years ago

see https://github.com/getnamo/tensorflow-ue4/issues/16, packaging hasn't been tested and doesn't work at this time. Will likely require some updates to paths to ensure project finds all assets in a packaged project. Contributions welcome.

Pantong51 commented 6 years ago

Thank you, apparently my github searching skills are less than desired, sorry for duplicate