Open ccrump1 opened 2 years ago
Did you use a release? https://github.com/getnamo/TensorFlow-Unreal/releases/tag/v1.3.0beta grab the .7z
Thanks for responding!
I did not. In the attached screenshots, is this the correct location and release?
Unzip the content of plugins into your project plugins folder
My apologies, I misunderstood...
For the following 3 options:
[Source code (zip)]
[Source code (tar.gz)]
Do I need to download 1 and 2 or just 2? I also don't see a "plugins" folder in the zip file. Assuming I have to make my own "plugins" folder inside of my Unreal Project correct?
Just the .7z, extract the contents which should be just a plugins folder. Drag that into your project root folder.
That worked. Im ashamed to say, but I now know that a .z file can be unzipped!
Thanks much.
Great!
NB: .7z extension assumes the better compression algorithm https://www.7-zip.org/ which is popular but not nearly as ubiquitous as a regular zip.
The following modules are missing or built with a different engine version
怎么解决?
The following modules are missing or built with a different engine version
怎么解决?
我也是这个问题,请问大佬解决了吗,求助
Hello,
Encountering a "The following modules are missing or built with a different engine version. Would you like to rebuild them now?" error that is show in the attached screenshot. Clicking yes to this question leads to an unsuccessful build. When trying to build the modules manually in Visual Studios, I get the same errors in the log file (see screenshot below).
Following Step 6 in this tutorial: https://github.com/getnamo/TensorFlow-Unreal , which instructs to launch the project. In my case this project is titled TF_Practice2 and the location of the plugin modules are shown in a screenshot below.
I am using ue5.0.2, anaconda prompt and windows computer. Trying to get this tensorflow plugin for ue5 working.
Any suggestions on how to fix this issue?
Modules missing or built with Different engine version:
VS Log File Error:
Plugins Location: