Open bernhardrieder opened 6 years ago
I haven't tested or confirmed packaging yet. It's possible it is broken atm. Check the parent unrealenginepython branch and see if it packages for you, I might be missing a few upstream commits to ensure it compiles in monolithic mode.
Hi, first of all, thanks for the great work. i also have the same problem, it wont let me package your fork, 20tabs works fine. i use your fork because of the multithreading functions you added, unfortunately i cannot locate the changes you talk about here: https://github.com/20tab/UnrealEnginePython/issues/181 Anyways - realy cool work, i would be stoked if you could make it package somehow... best, sebastian pirch
Hey @sepppirch, do you still use UE4.19? I've integrated a changelist to fix the issues for UE 4.22 a while back, so that version should work if you get the latest code version. (Pull Request for that fix)
I've tried every possible constellation with either the embedded Python or a system-wide Python but I just can't package a game with the latest plugin version. I've also included an empty ue_site.py file like described in the readme.
My testscenario is a blank C++ project in UE 4.19.2 with the Python plugin.
This is my output log:
(I checked the ominous FSoftSkinVertex errors but couldn't detect any issues with that)
What am I doing wrong? Do I miss something? Thank you very much in advance for the help!