getnamo / ZipUtility-Unreal

Event driven 7zip utility plugin for the Unreal Engine.
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Wrong initializer list of Tarray in ZipFileFunctionInternalCallback.cpp at line 17 #7

Closed RPG3D closed 7 years ago

RPG3D commented 7 years ago

https://answers.unrealengine.com/questions/183185/tarray-initialization.html TArray<int32> FileIndices; int32 intArray[] = { FileIndex }; FileIndices.Append(intArray, ARRAY_COUNT(intArray));

getnamo commented 7 years ago

is this line causing a crash? Does it impact a single VS version or multiple?

More data about the issue could be useful