getnamo / leap-ue4

Leap Motion plugin for Unreal Engine 4
MIT License
228 stars 73 forks source link

Minor bugfixes #17

Closed jlin98 closed 7 years ago

jlin98 commented 7 years ago

I'm assuming the grab/pinch values in code are an mistake, though I suppose 1.f and 0.8 for grab and pinch strength could be for stability reasons. I personally think a lower value makes more sense because it's easy for a user to add more stringent checks in the blueprint implementation, and pretty much impossible to make it more lenient without digging into sourcecode.

getnamo commented 7 years ago

These are good catches. I believe only the pinch strength was intended.