Closed humanplayer2 closed 10 months ago
Yes, you can!
Everywhere in custom_shift_keys.c
, replace MOD_MASK_SHIFT
with MOD_BIT(KC_LEFT_SHIFT)
.
I found the answer in one of your other blog posts.
Yes, exactly! Thanks for using Custom shift keys and posting this idea and solution.
Thank you for Custom shift keys! I followed your post, and it's great! It really helps this QMK noob out!
I have duplicated the functions so I can set also custom
LGUI
andLCTL
keys, hoping I could retain a "pure" control key throughRCTL
, but that key is also affected (as isRSFT
).Is it possible to tweak it so it does not affect
MOD_RSFT
and in general differentiate between the left and right versions of mods?