With the recent development on other SDKs adding screenshot capture in case of an error, I wonder if we could do the same for native crashes handled with crashpad. For now, it would be interesting to get it working for Windows (to be used by the unity SDK).
What's the process with crashpad - is the window still open while the crash is being handled (minidump captured)?
With the recent development on other SDKs adding screenshot capture in case of an error, I wonder if we could do the same for native crashes handled with crashpad. For now, it would be interesting to get it working for Windows (to be used by the unity SDK).
What's the process with crashpad - is the window still open while the crash is being handled (minidump captured)?