How did you install the package? (Git-URL, Assetstore)
Git-URL
Which version of Unity?
2021.3.10f1 lts apple silicon
Is this happening in Unity (editor) or on a player like Android, iOS, Windows?
Unity Editor
Steps to Reproduce
create a fresh 2D Core URP project in 2021.3.10f1 lts apple silicon
install Sentry 0.23.0
create an Editor script to build asset bundles into the Streaming Assets folder
write a Scriptable Object class
create an asset off of the Scriptable Object class
assign this asset to an asset bundle
add an asmdf to the scripts folder (not including any Scriptable Object generated by sentry)
set the scripting backend to IL2CPP, with managed stripping level minimal or low, doesn't matter
try to build the asset bundles via the editor script
Expected Result
Asset Bundles are built ok
Actual Result
Build fails with error:
Library/PackageCache/io.sentry.unity@917dfa35b1/Runtime/SentryInitialization.cs(47,56): error CS0012: The type 'ScriptableObject' is defined in an assembly that is not referenced. You must add a reference to assembly 'UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
Environment
How do you use Sentry? Sentry SaaS (sentry.io)
Which version of the SDK? 0.23.0
How did you install the package? (Git-URL, Assetstore) Git-URL
Which version of Unity? 2021.3.10f1 lts apple silicon
Is this happening in Unity (editor) or on a player like Android, iOS, Windows? Unity Editor
Steps to Reproduce
Expected Result
Asset Bundles are built ok
Actual Result
Build fails with error:
Any logs or screenshots