Open jpintozzi-rs opened 2 years ago
Thanks for raising this. Makes total sense. We need to look into this in more details
Hey @bruno-garcia - Any updates here on if you're considering this for your roadmap?
@edanker-rs it definitely is on the roadmap, it's just a question of when.
Unreal has a robust Performance and Profiling system that is limited by the fact it keeps all of the information local. It would be incredibly useful to hook into these metrics and push them up to Sentry's Performance Monitoring system. By properly identifying Releases, game developers will be able to see the performance impact of their changes over time (and across platforms).
The most useful (in my biased opinion) would be: